Lets Compare the old xin and new Xin!! And why the new xin is just a NERF

Giggling Granny··7 votes·3,497 views

TL:DR at the end!

So the Passives! Str8 up nerf! he lost 15% Armor Penetration He brake even in heals at lvl 15...and lvl 16 is 5% stronger than the old W...so the new passive is HUGE nerf to xin zhao OLD W and overall kit..Xin zhao was having 75% Extra damage and 50 heal every 3rd AUTO at lvl 9 or at lvl 13 NOT AT LVL 15 AND 16...and you get 9 extra heal for that nerfs..So the new Xin zhao is weaker in terms of extra damage and heal by 20-30 heal and 20% AD for 6 LVLs(6 lvls after he is already lvl9 because the new ones break even at lvl 15)...so his whole early and MID game is MUCH WEAKER and he get a 5% and 9 heal...for losing 20% and 20-30 heal....

Lets move on to his Q Base damage nerf to the new Q -30 damage! but he got a new Ratio right? WRONG xin zhao would never be able to break even because Xin zhao damage items are item 1419 item 3078 and at the VERY best item 3077 so even if you have this items you will no break even! So xin zhao NEW Q is 30 damage weaker!! So a second HUGE NERF

Lets move to his W

The bonus of healing and damage from the old W moved to the new Xin zhao Passive which i explain!! The new W provide damage and Slow!! ok ok this mean that its justified that Xin zhao lost so many stats? WRONG you wanna know why? because the W skillshot is a very thin line that anyone who have a MOUSE can dodge after seeing the first cast of the ability!! so everyone would know where the Line would hit...but EVEN if you hit them with your WHOLE combo the OVERALL burst is LOWER because your rest of your kit have lost so much damage and armor penetration...so EVEN if the enemy is afk and gets hit by your whole combo E-R-Q-W you will still deal less damage than the old xin zhao.....AND THAT JUST SAD..

Lets move to his E... Here nothing to say RIOT GUT this skill....they literally remove 80 Damage...AND THEY DONT EVEN MAKE IT PHYSICAL WITH AD RATIO or keep it magic but with AD ratio...they still let it deal magic i guess they though if they make it physical and Xin can actually scale that ABILITY with AD xin zhao damage would be able to match the old xin zhao damage..and dont forget people APPERANTLY RIOT WANTED TO GUT xin zhao not rework him!! they reduce the slow to 0.5 seconds which is a joke...the Rioter who rework xin say that this is because if you hit your W you will get the 2 seconds from the old E slow..which is stupid....because i explain about his W...and the guy who reworked xin think that the enemies allow xin to walk up to them Q them 3 times use W when they are in the air...in a game WHERE THERE CC everywhere and BLINKS and jumps.....even now with his E 2 seconds slow xin zhao wasent able to keep up with a target...hence the 48% win ratio.....so overall the E just got destroyed...there is not even an ability any more!!

BUT WAIT there is more...! remember where xin zhao could use his old W to increase his AS in the jungle at the cost of 40 mana? well now in order for xin zhao to have Attack speed he would need to spend his only gap closer on the jungle minions because screw logic..and the cost of 60 MANA PLUS because you never start E as jungle you will need to take MORE AS runes..which reduse even MORE his damage....and make his clears WEAKER...so EVEN MORE NERFS for xin zhao!!!

So far xin zhao has recieve 10 NERFS TO HIS KIT AND DAMAGE and overall power...10 NERFS

Now lets Move to his ULTI

[New Effect] "For 3 seconds after casting this ability, Xin Zhao has increased Awareness and will completely block damage from enemies that are far away. Xin Zhao's attacks and spell casts increase the duration of Awareness by 0.3 seconds each

This is a good Right? its sound good and all that! i am not gonna say tha the old Armor/MR steal was better than this...but because i know Riot this ability would get gutted.... the first Nerf would be "In order to have 3 seconds Durration you will need to hit the target" Right now you have 3 seconds by default... The second Nerf would be "In order to get the effect you need to hit at least one enemy champion" Right now you get it even if you dont hit anyone... The third nerf would be "Cooldown increased to 130/120/110"

"But how do you know that dude?" I play this game for 7 years now..i learn how Riot works...

TL:DR So to close it...Xin zhao Recieve 10 nerfs to his damage/Kit/Overall power/Jungle clear/etc....and all that because some Rioter who decide to rework him probably lost his promos from a xin zhao Main..and he name his NERFS as REWORK...

Who to who ever was main Xin zhao...sorry guys even me i main xin zhao since he came out i have mastery 7 on him on every account i have..he was always my most played champion...and that why i even create a post on xin zhao mains on subbreddit of how his rework should look like it even got possitive reviews FROM PEOPLE who actually play xin....but nothing matter...this Rioter took Xin and destroy him...So i guess now everyone who was playing Xin we would have to wait 1-2 years i guess till a SERIOUS RIOTER come and actually FIX Xin zhao from this abomination of nerfs that this rioter called it "Rework" And yes i am SALTY

17 Comments

Kowe The Ewok3 votes

The new Xin seems bad.

  • His damage was splitt between more abilities = more mana, more cast time = more awkward leveling path
  • He lost his armor pen and his E slow got a massively reduced duration (nope he has to stand still, see his enemy escape while he casts W)
  • His R's protection is a joke. It's about Vayne auto attack range. It barely protects from anything
DeathBurst2 votes

The R protects you from everything that's OUTSIDE of it. The shorter the range, the better.

Kowe The Ewok1 votes

Yes it does - and the circle is huge, that's why I compared it to an ADCs auto attack range. ADCs can attack and damage him from nearly max range.

DeathBurst1 votes

Hum, Vayne auto range is far from "nearly max range of ADCs" in general... I think only Graves and Sivir have a shorter range?

Kowe The Ewok1 votes

You are missing the point. A difference between 25 or 50 mor or less range compared to 500 range zone where his protection is useless.

DeathBurst1 votes

Except the R doesn't just spawn the zone, it starts by kicking everyone out of it (except the target you're focusing).

Kowe The Ewok1 votes

Taking a single step forward shouldn't exactly be an issue....

Deneviel1 votes

Honestly my greatest concern it's the fact that to acces his AS roids now he have to waste E.

Before i coulld go all out on an enemy champ with QW and eventually chase with E. Now, to max out the DPS, you have to use E instantly leaving the enemies change to escape with flash or a well placed stun.

But i won't say he is bad till i will try him out on the live server.

DeathBurst1 votes

Thank you, finally someone being reasonable! :)

Being concerned is fine. Waiting to try it for yourself before making up your mind is great ;)


More to the point you make: I think the intent is to make you use the slow on W instead of the dash on E to chase.

MLDzXnRRR1 votes

Looks really bad unless they give him broken numbers, so he can stomp games. You will still be permakited and now with bigger mana problems + lower damage overall.

Giggling Granny2 votes

{quoted}

Looks really bad unless they give him broken numbers, so he can stomp games. You will still be permakited and now with bigger mana problems + lower damage overall.

The numbers are already out and the he sucks...

DeathBurst1 votes

As always...

It's a rework, not a simple balance change. Power level doesn't matter, it's the direction that is important. If he is OP/UP he will be nerfed/buffed next patch. The important question is not whether he is OP or UP, but if that's a good change for the game as a whole long term.

And 9 times out of 10, the answer is a resounding yes. And yet, 10 times out of 10, the Boards are freaking out and making a fuss...

Giggling Granny2 votes

{quoted}

As always...

It's a rework, not a simple balance change. Power level doesn't matter, it's the direction that is important. If he is OP/UP he will be nerfed/buffed next patch. The important question is not whether he is OP or UP, but if that's a good change for the game as a whole long term.

And 9 times out of 10, the answer is a resounding yes. And yet, 10 times out of 10, the Boards are freaking out and making a fuss...

Mordekaiser Leblanc Skarner Akali Sejuani Singed Malzahar Chogath that a list of recent reworks or mini uptade who end up being fail...

Galio Sion Warwick and that the list of reworks or mini uptate that actually work...(And Galio was actually broken..but i give you one more because i am generous)

So where do you get the 9 of 10?

And its not about BOards the numbers are IN PBE...its not hard to see them and compare them with the new xin...he litteraly got nerfed 10 times..to his kit...so how exactly this is gonna be good for the game? this would throw him at 45% win ratio (right now have 48% ) so its A FAIL rework..and not even moving the power or split the power to his kit its a str8 up nerf to his power AND mobility AND overall kit....

DeathBurst1 votes

Mordekaiser, Akali, Sejuani, Singed, Malzahar and Cho'Gath are not failures.

There are also plenty of reworks that you don't mention at all, in neither of your two lists, and that I would also consider successes: Poppy, Fiora, Tristana, Twitch, GP, etc.

That's where I get my 9 out of 10.

And as for Xin, NUMBERS are not what is important. If he doesn't deal enough damage, the NUMBERS will be bumped. If the slow isn't strong enough or long enough, the NUMBER will be bumped. What IS important is that Xin isn't anymore just E to a priority target and click all your buttons at the same time. Did you kill your target? Congratz. Did you fail? Tough luck, you're now officially useless for the rest of the game. And this is NOT a number issue.

Deneviel1 votes

...... maybe i miss something, but as Xin that skill should save me WHILE i kill the ADC not From the ADC focus.

As for his new W, the delay and the tiny hit box on the slow make it a very lame chasing ability, it works way better as follow up for his 3rd Q

Meep Man1 votes

I think it's ok. The R forces people to clump up so you can get some decent healing with a Ravenous or something. Plus, if people clump, they are vulnerable to an allied Tank's ultimate. Never underestimate the ability to force someone to stand somewhere they likely would prefer not to be.

Bororo1 votes

I also liked his old splash art and his walk, now he's just corny ..very corny

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