Is it really that hard to make a duelling ult Riot?
Jarvan was supposed to have a duelling ult. Now used to trap multiple people or have your entire team jump in with you
Poppy was supposed to have a duelling ult. Now used to ult a support and ignore them while you wail on the carry.
Fiora was supposed to have a duelling ult. Now it's just a weird mini game where you have to connect 4.
Not to mention it's completely escapable like all the ult steroid "duelling" moves. Chances are the enemy's just going to bait out the ult, run, and then come back.
It's ironic when the Jarvan and poppy despite all the abuse theirs goes through, still has the best "Fight me or die" ultimates.
And hands down the best duelling ability is Rammus's.
I don't know why you don't just give Fiora a Taunt. She's challenging the other player. They should accept!
And I don't know why Riot doesn't design a duelling ultimate where it legitimately isolates the target and the player. No one can get in or out until a certain amount of time.
has that in his kit, to some degree, with Crescent Slash knocking away anyone who hasn't been Challenged - but they can still come back.
and have a solid escape and do considerably more damage to towers than champions.
issue there where it can be pretty feast/famine like suppression ultimates, and it's generally oppressively powerful because of said counter and a major part of a kit's budget, but then when it's rendered obsolete it's a major part of your kit's budget.