the state of nidalee
I main nidalee, im not going to deny that. but as such i know alot more about her than the random player who only knows she can change forms and has a long range spear.
nidalee right now is pretty abysmal.
nidalee is a squishy AP assassin is is countered by every bruiser and tank in the game. now until she could jungle, most people who too stupid to realize this.
then riot decided to make cinderhulk.
now this change alone pretty much screws over nidalee regardess of the nerfs.
but in addation to riot deciding to BUFF almost EVERY tanky champ in the game. they also decide to
A. compltely remove her ONLY defense against tanks nidalee traps did a % based damage, now until nidalee got lvl 2 traps at lvl FOURTEEN this did 10% of thier hp in damage the enemy also had to be stupid enough to step on them. so this defence is shotty at best and until until lvl 18 with almost 700 ap did the % damage real anything significant. and then only to tanks, and then only if they were stepped on.
now her traps are weaker than the weakest auto attack in the game.
before nid got reworked to % hp her traps did TWICE as much as they do now AND gave a 35% magic and armor pen. you CAN NOT in good faith revert nid traps back to pure damage that is HALF of what it used to be AND have no other effect like armor/ magic pen
this is a really assinine move on riots part that took no thought at all.
and what makes matters worse is that this traps change was specially stated by riot to be a nerf to her jungle clear speed. when nidalee ALREADY had a cap of 150 damge on traps vs monster. this could have been lowered to 50 or 40 or even ZERO and accomplished the same thing without completly removing an enitre skill from her arsenal vs players, even as bad as traps were. they at least had SOME use. and enough damage to prevent people from PURPOSELY stepping on them
so if that wasnt enough they decided to nerf nidalee's HP by 300.
again as nidalee in the jungle is the ONLY nidalee they builds tanky this while it does hurt her has much less of an effect on her jungling than it does her laning.
in nidalee laning the hp nerf is HUGE and completely uncalled for. nidalee is a squishy assasin so you nerfning her to make her MORE squishy? if your going to nerf her then find an issue that needs NERFING.
riot seroiuly took nidalee's TWO WEAKEST aspects and made them worse and left all her strengths. her traps were already mostly useless and she already died in under a second in teamfights.
ALL these nerfs do is hurt her laning phase which had next to ZERO complaints before her traps could root mosters and allow her to poucne to them.
THAT is IT that was the ONLY buff she got sicne her rework and he had been untouched for around 8 months until that buff. and for SOME REASON people think "OMG she does more damage vs jungle mobs, im like the freaking lorax and i speak for the jungle mobs, and i dont like that, riot lets nerf her"
her damage vs player wasn't touched.. and guess what.. it STILL hasn't been touched unless you count the fact that the nigh worthless traps are now 100% worthless.
NONE of these nerfs do ANYTHING to address here in the only area she has changed in... the jungle. (becuase like i said,, the traps nerf could have easily been done by lowering the 150 cap vs monsters to 50).
so NOTHING has been done to jungle nidalee. meanwhile laning nidalee just nerfed all all her counters get buffed.
so i ask WHY. WHY did these nerfs which accomplish nothing get pushed through to live and WHY do we still have them?
is it not enough that you added cinderhulk? and buffed so many other champs that counter nid. is it not enough the EVERYONE on the planet knows how to counterpick nid now? that we NEED to keep completly unwarranted nerfs to laning nidalee.
becuase frankly let me say this.. i dont give a **** about jungle nidalee. it WAS fun but even when it was good it wasnt the best had many draewbacks and was counter by almost every meta jungler.. now with tanky junglers, jungle nid is again.. WORTHLESS and laning nid is now WORTHLESS.