A buff I'd like on Anavia...

Rew711··3 votes·567 views

You know how when Azir sends out his wall, no one can pass through it? Why don't we also do that with Anavia's wall?

Her W now stops opponents from hopping over or dashing through.

Also, can those in the proximity get slowed by 5/10/15/20/25% for while they are near it, in 300 range proximity, and are then slowed for 2 seconds after they leave the proximity.

This should also be a bonus for her E to be able to deal bonus damage.

Its just, you spend 70 mana for a 400 unit wide wall of ice at first, that enemies just wander around.

9 Comments

MohawkBird1 votes

[deleted]

Rew7111 votes

The more ideas for Riot, the better.

Also, Azir's ultimate does deal damage, and push enemies away from Azir, and give allies speed boosts.

Rebonack1 votes

Shall we buff Annie and Malz while we're at it?

Rew7111 votes

I would say yes, but Annie's got powerful spells for little cost and Malphite deals already tons of damage with only tank items.

btw; They are both still played more than Anavia.

Lich My Ashe1 votes

Malph = Malphite Malz = Malzahar

Also I'm sorry but giving Anivia more cc when she already has a cc heavy kit to begin with is asinine and unnecessary. Basically your argument sounds like you're trying to justify giving anivia a similar working ability to another champions ultimate but the only real difference is it won't deal damage (not counting the potential damage from procing e with the slow), so that should even it out right? No.

magic pole1 votes

he doesn't even know who malz is item 3070

HorusEye1 votes

This is technically a far better version of Trundle's E, so no.

Rew7111 votes

That is wrong.

Trundle E is 60, Anavia's costs 70.

Trundle slows for 25/30/35/40/45% for 6 seconds, Anavia will just slow for 5/10/15/20/25% for 2 seconds.

Trundle is a fighter, Anavia is a mage. Thank goodness Anavia has her AA to protect her like Trundle does. Don't let her 110 mana Q hit you, Trundle won't be able to get Anavia with his 30 mana Q, slowing, dealing damage, and giving him an AD buff. Not that Anavia can't use her E to deal bonus damage (up to 110/170/230/290/350 damage) that costs 50/60/70/80/90 mana. Trundle will never be able to catch Anavia now, not even his W will help him.

I'm not saying that Anavia should be the next OP, but you're being ridiculous if you think having a wall as an ability that people are easily able to walk around is something that you can't give a small surrounding slow to.

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