Game logic and reason should apply

DarkinPrime·5/18/2019, 5:23:01 PM·3 votes·1,026 views

A lot is wrong with this game.

Arbitrary wins and losses based on the back an forth between 2 equally matched teams....and the one that happens to lose the fight when the death timer just happens to get the point where you can recover wins.

That is arbitrary. Thats not skill, nor does it feel like game. Its just random chaos.

No one feels like they have any control over random chaos. Hence why the game upsets so many people.

Why is it a staple in the game that at least 1 and often 2 champions have an hour glass with a CD so short it nearly ensures it will be up for use every fight?

Anyone else a little tired of it?

3 Comments

Saezio5/18/2019, 5:44:31 PM2 votes

Same reason QSS can basically invalidate whole champions nearly every fight.

Also, it is skill to know when the death timers are long and you shouldn't die or if they are long that you can spend all your team's CDs on the same person to make the next fight a 4v5, or to even realise IF you can end or will feed all kills to respawns and end up losing the game because of it.