Some nice possible changes on diana(from a diana main)

Th3 Rift Hero··3 votes·2,060 views

these should improve the feel of playing diana and her viability

1 - remove moonlight debuff 2-give the ult 2 charges instead, killing an enemy champion count as a free charge for better teamfights 3- make e steal movement speed instead of just slowing for better chase

would be nice for modernizing her, since she feels kinda outdated rn, lack escape and is useless if she can't get fed

5 Comments

Punctual2 votes

Wouldn't that be way too broken?

Th3 Rift Hero1 votes

{quoted}

Wouldn't that be way too broken?

well maybe we could tone down the damage a little for this change but tbh rn diana is shit in high elo and cant do much vs some comps and when behind so i don't think it would be too strong of a buff

Punctual1 votes

I mean maybe in high elo but Plat 4 and below you can carry with anything so I don't think there's a problem with Diana but your mechanics and macro play.

Th3 Rift Hero1 votes

{quoted}

I mean maybe in high elo but Plat 4 and below you can carry with anything so I don't think there's a problem with Diana but your mechanics and macro play.

i mean, i don't think these changes could hurt, if anything, it would makes diana smoother to play and maybe more viable in higher elo

SnugglePuggle941 votes

Those actually sound not too bad. I really like the steal movement speed idea on E. Hopefully a Red will see this and comment as well!

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