A Discussion of blitz's pull width, from a Mastery 7 blitz
you all know me as a
main...
but i actually play quite a few (linear) skillshot champs
one of which is 
and this is one thing that has erked me when playing as AND also against him.. for as long as i can remember. and that is his pull width.
having such a wide pull its a double edged sword that only really makes it harder who those who know how to play him
if you can aim your skill properly you don't need the width to be so wide if you shot the damn thing in the general vicinity of the enemy that it will never miss
i have literally pulled a
by aiming it where he was. he used his dash... but it still caught him.. he said "nice predict"
and I'm sitting there thinking.. i didnt actually predict that... the hitbox is so fucking wide, it grabbed you anyways XD. so i type "thanks"
on the same side.. as a
main.. i am constantly used to having to thread spears between targets..
(for reference its a 40 width skillshot on her spear)
yet on blitz this is fucking impossible, even as an 80 width skillshot on
(my other main)
its at least possible.
but on
.. at 130 width, it's so god damn wide there is no way in hell it do anything but grab the minion.
and yeah this also annoys me when facing blitz
because if i am even slightly out on the open.. he doesn't need to aim the damn thing at all. and your ganna side step it unless he has he freaking eyes closed when aiming.
i thing by maybe lowering the width from 130 to something a BIT more reasonable would allow a slightly higher skill cap. this would allow player who can actually land the skill shots to do so in many more situations where you would need to thread the skillshot between two different things.
and he wouldn't be so damn stupid forgiving with this hitbox if he was you are out in the open...