Could there be a death timer reduction mechanic added to dragon?
IMO, Dragon still is not as popular of an objective like I feel it could/should be. Maybe for every dragon you get you gain a % of your death timer reduced. Ex: first dragon get you 2.5% off, second gets 5%, third gets 7.5%, fourth gets 10%, and fifth gives 20% to each player alive (does become reduced back to 10% once the buff ends but applies the buffed 20% to that death if they had it when they died). Note that the percentages are just for example purposes only, and I have dont have a strong idea of what would be considered balanced in this aspect.