Kai'Sa a week later.
Win Rate's
Jungle: 40% Mid: 43% ADC: 43%
Uhm i think it's safe to say she's probably not very good, she does have a skill cap but she's an ADC so her skillcap isn't as high as other champions like her, and her abilities seem to be causing problems which i'm about to go over.
Role: It's hard to put her in any role right now, which i'll go into and explain a little bit more bellow. Basically, she lacks the range to be a good ADC, she doesn't have good enough tools to fight back in that role against 2 people and has a tendency to lose early which destroys her Mid-Game(even though mid-game is her strongest point.). She doesn't have the Clear Speed to be a jungler, or the gank power to do it either due to having no dashes or stuns on a low cooldown. In mid lane she lacks the burst to be an assassin even though her playstyle heavily pushes her towards assassinating.
Range- She's to short ranged to be a good ADC with her current tools, just to give some context, most champions with range as low as her's in the ADC role have something to offset that, siver for example has a long range, fast moving skillshot and Ricochet to hit enemies in minion waves by bouncing. Lucian has a fairly low cooldown dash, along with Vayne and Kindred. Also, kog'maw's base range is 500 too but as we know he has a range Steroid, so does tristana. This makes it really hard to play her successfully in the ADC role because she can't properly fight back against most other ADC's due to lack of range, but this doesn't get into her abilities.
Q: Icathian Rain
This ability is garbage, the reason why is that while, yes it does deal good damage, it has a very small range and doesn't prioritize champions. This ability is also her strongest Damage Wise but is basically useless in lane unless you can find a way to get the enemy away from their minions(If their smart they won't get away from the minions.
An idea i liked was having this Prioritize targets with Plasma, so if there are none, it works the same, if you have an enemy champion marked with Plasma, it will fire all bolts at them. This will increase her Burst enough to make a viable assassin in Mid Lane while also increasing her Trading power in Bot Lane.
W: Void Seeker
It's got a slow missile speed but i'v found this ability to be pretty helpful in those rare ocassions when the enemy bot lane got away and you actually had them low enough to do finish them off with this ability. Otherwise it doesn't really work well as an engage tool to catch someone out beccause even if Kai'sa hit a Lone ADC in the jungle, she probably won't kill them.
E: Supercharge
Probably her best ability, extremely useful, no changes and no complaints.
R: Killer Instict
It's good for what it does, wish the cooldown wasn't so long though.
Item's: Nothing really feels good enough on her, Guinsoo's is the closest we have but that's getting reworked soon anyway and probably won't be good enough afterwards anyway. Building Crit on her feels bad because she lacks the range to do anything in teamfights, and would have to put herself in a lot of danger to do any meaningful damage off of a crit based build. Lethality feels the best honestly because it synergizes the most with her kit when playing her Mid Lane but due to how her Q works, this isn't very viable either.
Conclusion: Kai'Sa is an...ok ADC but her lack of range really damper's her ability to do well in the role and she's pretty useless in teamfights when building as an ADC even with Guinsoo's based builds that synergize well with her Passive and E. Her Mid Lane role is the most promising because she has better match ups there due to her range and if you build her Lethality you can make great use of her Q, W and R along with her passive, but she lacks full burst due to how her Q functions so trading in mid lane can be really difficult just like it is in bot lane, her roams can be extremely deadly though but again that Q just keeps holding her back because of it's inability to prioritize champions.
What i think riot should do-
Push her closer to Mid Lane and give her a QOL buff on her Q that prioritizes champions marked by Plasma, the winrates for both mid and ADC are really close to eachother but her usefulness drops off A TON once she has to teamfight, along with that building Crit and ADC based builds don't work well with her anyway because of her lack of range, so making her an Mid-Lane Assassin ADC makes the most sense.
Current PBE Buffs: Range increases on her Q and Base Range increase to 525, but this still won't fix her main issue, her Q, lack of trading potential because of her Q and her lack of team fighting ability(Her range is still too low to benefit from Crit or Hybrid builds, 525 would not make her an ADC, she'd need to have a range of at least 600 to be of any use in her current state.).
Current Best Kai'sa Player's from OP.GG
http://na.op.gg/summoner/userName=prototyp%C3%A9 http://na.op.gg/summoner/userName=aarc0456 http://na.op.gg/summoner/userName=inwprojectone
I'm pretty sure the last 2 are smurfs but something to keep in mind is that even games where these player's won their scores weren't all that great, if they were smurfs i'd expect MUCH higher KDA's and win rates than this, and in a lot of those games they weren't the one carrying the game either despite their sometimes impressive scores. This is important because despite them being really good with the champion already, they can't perform well in Bot Lane because of the champions lack of synergy in the role.