Tahm's W is now just really bad for saving teammates.

Niyumi··8 votes·935 views

Riot, the issue with Tahm isn't that he can save teammates, it's the fact that he can build nothing but tank items and three-shot you. Now Tahm supp just got shafted because you refuse to nerf the problem, which is his HP into damage thing.

Probably the only person in the world who doesn't hate Tahm (since, you know, I bother to learn how to play against him), but now his W just really can't be used to save people. Why not make the movement speed decay rapidly if you're not moving towards an enemy (and it won't come back if you turn around)? That way it feels fair for people chasing Tahm (since he slows down and doesn't move fast to begin with) and now Tahm can actually save people from death again (what he's supposed to do, you know).

I donno. I expect you'll just listen to the whiny brats and nerf him even more. So I don't know why I even bother posting.

13 Comments

Lost In Time6 votes

Ya I agree, a moveable Zhonyas is definitely trash tier

GG Riot you totally destroyed Tahm Kench

/s

Flamick2 votes

It's not a moveable Zhonyas. It doesn't prevent damages such as fizz w, ignite, things like that. they can still die.

The Sword Saint3 votes

Because they want it to be used to reposition in a teamfight or to dodge big cooldown spells, not as a get out of jail free card for tahm and anyone who even gets low on hp.

BeatzBoyFTW2 votes

Your W saves allies, literally because you were trading a target of 1 HP ally with a fat-ass monstrous unkillable toad, which I can say is a fair trade.

YumScrumptious962 votes

Yeah unkillable is definitely untrue. I play Tahm, not often though so I'm not unbiased. The best part of Tahm is his early game protection, his mid-late game is easily stoppable. All you need is one CC and bam, he and his ally are gone. He cannot tank the rest of the team. If you go in on him 1v2 or 2v2, save your CC's. If you really are gonna still complain about him because you can't learn how to go against him (took me 5 games before I figured out), then I suggest taking ignite.

WoonStruck2 votes

{quoted}

Yeah unkillable is definitely untrue. I play Tahm, not often though so I'm not unbiased. The best part of Tahm is his early game protection, his mid-late game is easily stoppable. All you need is one CC and bam, he and his ally are gone. He cannot tank the rest of the team. If you go in on him 1v2 or 2v2, save your CC's. If you really are gonna still complain about him because you can't learn how to go against him (took me 5 games before I figured out), then I suggest taking ignite.

With his full tank build and 2 HP bars, if you get focused, your team basically wins.

Stop your bias. Its obscene.

Penns2 votes

2 HP bars

.

If you get focused, your team basically wins.

.

Stop your bias.

kek

YumScrumptious961 votes

Yeah he's confusing me with his terminology. Even so he's wrong.

Fadedpf1 votes

He can have his movement speed while running away. If the W damage and Q damage gets nerfed/gutted. His W is an amazing save tool that isnt even an ult, and when used on champs its basically a suppress that does 32% of your HP in magic damage while he positions you deeper into his team. The damage is the problem. And the slow that his Q provides is massive so it should probably not be nuking squishies while also slowing them massively. Has to be one or the other.

Packun Flower1 votes

Riot balance team doesn't listen to you unless your LCS players. Again this is something they have already stated, they only care about pro player opinions and nothing else.

IceKingChernobog1 votes

i thought this nerf to him was bad IMO, they nerfed something unnecessary like that while the real problem( the HP damage) still exsist. This nerf completely trashed support tahm im favor for top/jungle tahm. When they do nerf the problem they're not gonna revert the last change, leaving him in a dumpstered state

Naomi CoffeeGoat1 votes

Literally unplayable /s

But really screw Tahm. His W is as toxic as his other abilities. Early today all game as support he would run in and snatch up his low health allies from death and still got away with them scott free. He did this about 6 times every time it was a guaranteed kill. This nerf was well within a step to the right direction. The issue before was that he could for one save himself with the extra movespeed if possible, and when saving a team mate it felt terrible trying to catch up to him. It's actually adding counterplay for him being able to Zhonya's any ally as well as being able to spit them over walls with the right positions.

hOrnn1 votes

Pls no nerferino the fish is fun dont ruin him like zac qq

More from Gameplay

More by Niyumi