@Riot - Game direction

Divewing··2 votes·371 views

I feel like there's been 2 dominant styles that League has gone through, the Late-game - macro - vision - strategy - teamwork phase (season 4-5), and the Early-game - micro - teamfight - twitch-reflex - ADC-wins-all phase (season 6-7).

Basically what I'm asking are 4 main things, 1: Can both of these co-exist? 2: Which do you prefer (if any)? 3: Is this a topic that comes up often? 4: Where do you want to direct/take League in the future?

This is mostly to satisfy my own curiosity, but I don't deny there's a part of me that desperately hopes for the former game style to make a return, with how the game is right now, picking a late game champion that's not an ADC or fotm is rolling a thousand-sided die hoping it lands on 7 because the odds of actually reaching that late-game by farming (or even at all) are infinitesimal because of how hard champions can snowball, and the damage that every class seems to bring if they are fed, and even SHOULD you reach that glorious golden point of power, it all goes down the drain because you walked into the 1st brush out of base.

Theres only so much a jungler can do to protect his laner getting camped. Theres only so many wards a support can place to try to cover at best 1 sector of the jungler. Theres only so much stalling a mid laner can do before Baron is taken. Theres only so much pressure a top laner can create before hes ganked. When the easiest way to win a game is for all 4 of ^these^ to collectively play "set-the-board-so-all-the-adc-has-to-do-is-call-check", it feels strategically stagnant. Split pushing is hell because NO ONE can ward sufficiently for themselves without sacrificing team vision Pick comps are a double-edged sword because it often means sitting in the enemy jungle near-blind Mid carries are quickly becoming relics of the past serving only to make tank-itemisation difficult for the enemy team or eliminate the enemy ADC with as little counterplay as possible.

These are my main concerns, is there a form of validation in them or am I just a sap who wants to relive his halcyon days?

2 Comments

Pantheon Forever1 votes

Season 1-3 were all about solo carry and small skirmishes.

Divewing1 votes

appreciated, i wasn't a player back then, so my knowledge was/is rather limited

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