Lethality will be busted in URF...
Lethality scales with enemy champion level.
URF removes the level cap and it's quite common to get to around level 23-24.
Lethality is already pretty OP. E.g. edge of night would have around a 12 second cooldown for a 10 second spellshield?
So Yea, idk but i think we should cap lethality at level 18 so it doesn't go even more bonkers for URF...