Some Nerfs to Zed without destroying him.
Scroll To the bottom for all the the changes in a the Tl;dr THESE 100% need tweaking, before you start QQ'ing
-Razor Shurkien
- Q COST: 75 / 70 / 65 / 60 / 55 ENERGY >>>>>> **Zeds Q COST: 70 at all ranks
- COOLDOWN: 6 >>>>>> 7** -Zed throws his spinning blades forward, dealing physical damage to the first enemy they pass through and 60% damage to enemies thereafter.
^ Makes his q less spammable. While also slightly punishing him for using his Q for wave clear.
-Living Shadow -COST: 40 ENERGY COOLDOWN: 18 / 17 / 16 / 15 / 14 PASSIVE: Zed's bonus attack damage is increased by a percentage. BONUS ATTACK DAMAGE: 5 / 10 / 15 / 20 / 25% Bonus AD ACTIVE: Zed's shadow dashes forward, remaining in place for 4 seconds. Reactivating Living Shadow will cause Zed to swap places with this shadow. LIVING SHADOW: Zed;s shadows mimic his basic abilities. If a target is struck twice by a mimicked ability, Zed restores some energy. Energy can only be restored once per mimicked cast. ENERGY RESTORED: 20 / 25 / 30 / 35 / 40
^ No change
-Shadow Slash ACTIVE: Zed spins his blades, creating a burst of shadow energy and dealing physical damage to nearby enemies. Each enemy champion hit reduces Living Shadow cooldown by 2 seconds. PHYSICAL DAMAGE: 60 / 90 / 120 / 150 / 180 (+ 80% bonus AD) LIVING SHADOW: Active shadows also slash, dealing physical damage to nearby enemies and Slow icon slowing them for 1.5 seconds. Enemies hit by both slashes are slowed more and restore energy but will not take additional damage. Minons take 20% reduced damage. SLOW: 20 / 25 / 30 / 35 / 40% OVERLAPPING SLOW: 30 / 37.5 / 45 / 52.5 / 60%
^Reduces his overall wave clear, while stilling letting him wave clear if he's very ahead.
-Death Mark ACTIVE: Zed becomes untargetable for 0.75 seconds and dashes behind the target enemy champion. Upon arrival, he marks the target for death, ignores unit collision, and spawns a shadow that lasts for 6 seconds at the cast location. Reactivating Death Mark will cause Zed to swap places with this shadow. Zed cannot reactivate death mark for 2 seconds upon activation.
^ Still lets Zed do his awesome tower dives which is what he's know for but allows his enemy to react, without him just being able to insta back if he fails.
Tl;dr ::
Razor Shuriken
- Q COST: 75 / 70 / 65 / 60 / 55 ENERGY >>>>>> Zeds Q COST: 70 at all ranks
- COOLDOWN: 6 >>>>>> 7
Living Shadow No Change
Razor Slash Minons take 35% reduced damage.
Death Mark Zed cannot reactivate death mark for 2 seconds upon activation.
These changes reduce his spammable poke that people don't seem to like. Reduce his overall wave clear which many people seem to believe only belong to mages. And reduce his ability to tower freely with no chance of dieing as he can instantly back if he fails. While still allowing him to tower but his enemy has a time to react, before Zed just press's R like nothing happened.
P.S. Everything that is bolded are the changes.
P.P.S These changes definitely need some tweaking but I believe this is a good starting point.