Gangplank's R is a worse global version of MF's E

Kingsgrave··3 votes·486 views

It would be nice if it got buffs

pitiful 25% slow, would be nice if it was 40/60/80%

does magic instead of physical, has no AD ratio, only deals damage every second

Would be nice if it did damage every .5 seconds or even .25 seconds

4 Comments

A Miss Fortune1 votes

Hi, I currently main Miss Fortune and I have a very strong win rate and KD ratio (I typically get fed and carry 9/10 games) so I think I can help you out if you need advice for MF's E.

Her E is underestimated but it can utilized to become a very powerful dueling tool or teamfighting ability.

  • You can put your E far out in front of you and usually just on the edge of a fleeing enemy so you can catch up to them if you both have the same movement speed or nearly the same
  • Putting this in teamfights can usually make the enemy panic and it also can slow down anyone without a gap closer
  • The E gives you vision, so by using it to check brushes you can save yourself a lot from ambushes or set up better dueling potential
  • You can use the E to slow down the enemy minions if you want to let your own minions push further into lane, it's not a huge change but it's somewhat noticeable
  • You can use the E to help farm more easily
  • With supports with engage-skillshots like Blitzcrank or Thresh it can help a lot if you use the E on top of the enemies
  • When your support engages to an enemy, especially Blitzcrank, Thresh, or Leona using your E to slow them will usually force them to flash or you can get the kill since Miss Fortune has a really high burst damage with her AA>Q>AA combo early game and doesn't take much more to kill a level 1 Sona Support for example
Shynkle2 votes

I don't think you understood OP, he was talking about buffing GP's ult, not MF's E. He was making a comparison.

A Miss Fortune1 votes

No I understood, but GP's ult is far more useful than MF's E.

GP's ult is a massive AoE ability with decent damage, it is pretty much a free kill every time.

MF's E is just utility. You can't use it as effectively as GP's ult

Darth Valer1 votes

I agree with the OP. Gangplank's R feels like a global, weaker version of MF's E.

It would be nice if it dealt damage every half second and the ult animation returned similar to what it was, with a stream of cannonballs which didn't hit all at the same time.

I'd like also a slow% increase with rank (25/30/35 if not higher) and a damage modifier based on the distance of the ult from GP (like, if he is toplane, an ult near him should deal 125 % damage, an ult mid should deal 100 % damage and an ult botlane shoul deal 50 % damage).

He could pay with a slight CD increase. This would enhance both his laning phase (higher damage in 1v1s top) and his teamfight potential (higher damage in TFs he's present in, higher utility with stronger slow) while toning down some things of his kit which might feel frustrating, like botlane pressure from his presence in the enemy team and light objective control even if he's ten miles away.

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