Malzahar mini rework to make him actually balanceable
Im kinda sick of malz basically being unplayable because of his point and click supression taking ALL of the power out of his kit. So I have some suggestions.
#Q) Call of the Void
70 / 105 / 140 / 175 / 210 (+ 65% AP) >> Now 50 / 75 / 100 / 125 / 150 (+ 50% AP)
REMOVED: Silence Duration: 1 / 1.25 / 1.5 / 1.75 / 2
NEW: Null Zone: The waves leave behind a Null Zone that deals 5% (+ 1.5% per 100 AP) of target's maximum health per second for 4 seconds. Enemies who walk through the zone or are hit by Call of the Void's initial waves spread the zone in a 25 unit radius around them until the duration ends.
#W) Void Swarm
NEW: Now has 6 health. AOE spells deal 2 damage while single target attacks do 6 damage.
#R) Nether Grasp
ACTIVE: channels for 2.5 > 3 seconds, during which the target is Knocked down,~~ suppressed~~, and dealt magic damage every 0.25 seconds. >> Now Slows the target for 70% and Silences them for the duration.
NEW: Malzahar Links to his target and can move with -50% movement speed and cast spells while linked for the duration.
NEW: 1 / 2 / 3 Voidlings are conjured around the target (Duration same as Void Swarm)
Link Radius: 900
REMOVED: A Null Zone is opened beneath the target that lasts 5 seconds, dealing magic damage every half-second to all enemies within. TOTAL MAGIC DAMAGE: 10 / 15 / 20% (+ 2.5% per 100 AP) of target's maximum health
TOTAL MAGIC DAMAGE: 125 / 200 / 275 (+ 80% AP) >> Now 175 / 250 / 350 (+100% AP)
What do you think? Trying to transition Malzahar to more of a battle mage than a point and click suppression.
he just break it and kill you without a problem.