I miss the old rune system

XJ99999999999999··6 votes·2,394 views

i just feels weird when before you only had to worry about a champions kit but now you have to play around runes, which feels like a champion itself.

like, arcane comet and that weird fairy cat thing that deals dmg? yeah, i dodged a skill shot but ludens makes me take an arcane comet to the face, random damage that didn't exist before.

or even if you do just take an ahir Q at level 1, it just feels dumb taking random damage.

i just miss the old days

5 Comments

The thigh guy3 votes

Agreed. Champions never used to have to be balanced around a broken rune system.

DuskDaUmbreon2 votes

Right, because the old system did jack shit in terms of anything. All the stats and benefits of the entire old rune and mastery system combined into one could barely equal a complete fucking item if you took a full rune page worth of stats and literally every mastery at once.

The thigh guy2 votes

{quoted}

Right, because the old system did jack shit in terms of anything. All the stats and benefits of the entire old rune and mastery system combined into one could barely equal a complete fucking item if you took a full rune page worth of stats and literally every mastery at once.

The old version of runes was extremely important. Some matchup were unwinnable with proper runes.

If you went into zed without armor yellows, the matchup was almost unwinable.

If you went into the support role with cdr quints, you were significantly less effective.

And masteries. They were fine. Courage of the colossus had a huge impact for tanks, but it didn’t decide fights entirely By itelf like say, aftershock, which depending on how the enemy reacts to it is worthless or the best thing ever.

Thunderlords decree was a nice damage amp for your bursty champions. But again. Wasn’t half healthing squishies on its own like electrocute.

Runes reforged made what you chose as a rune almost if not just as important as the champion you picked, and that’s not right.

Saezio1 votes

No.Straight up no. Especially level 1. You could go to lane vs riven with 30+ armor on top of a cloth and 5 pots.

You could get 2 xp runes to surprise your enemy with early level ups.

You could chose ms quints to dodge stuff or to catch up to others if you were playing something like udyr or voli.

You could pick AD marks on AP Mid to CS more easily without spending mana.

You could get in game with 15% cdr level 1 if you had a champ that needed it (nasus for example)

Oh, and the old masteries almost never needed nerfs/buffs.

Oh btw, 2 years later, where is the DFT equivalent?

Runes are warping the whole game atm. Straight up the champ tier list would be different if there were no runes.

DuskDaUmbreon1 votes

The exp runes that saw maybe 50 games outside of bronze IV?

The full armor that was all of the stats from the rune system?

Sure, there were a few special strats and champs that allowed odd rune choices, but realistically they were rarely ever used.

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