Hextech Gunblade and Dragon Attack Speed changes
Note: These have nothing to do with each other just didn't want to make 2 threads.
Ok, first thing, Gunblade. With
now giving more AP, it has the same AP as
, with bonus AD and the active, with the only drawback being no 10% cdr. So what's the point of having
now. Unless you REALLY need that cdr you might as well just go for
.
Now Dragon. A while back when new dragon (and jungle and Summoner's Rift as a whole) was introduced the dragon was too easily solo'd by a certain champion's ability to block every shot at level 2
. One alternative that many players asked for (including myself) was to increase dragon attack speed and decrease damage, making it the same DPS (like it is now in 5.2). So perhaps we can change it back? As is, dragon's attacks count as spells (activated things like
and
and
's spellshields. So now (assuming dragon has its attack speed from old Summoner's Rift) perhaps we can change it back to where things like
passive and
counterstrike can once again block dragon.
)