Please allow Heimer's W CD to scale per level!
It's already punishing enough that Heimer's Q and E have to be off cooldown in order to be used with his ultimate....
His Q has 24 / 23 / 22 / 21 / 20 His W has 11s CD His E has 18 / 16 / 14 / 12 / 10 R requires W or E to be off cooldown and sets it on cooldown
Half of the fight you're standing there and can do nothing 'cause your towers die from a single carry hit / Karthus Q....
PLEASE, make his W scale down with leveling up, so he actually got a tool defend his turrets... It's frustrating to simply watch enemies blow up your turrets instantly while you have no means to defend them...
12 / 11 / 10 / 9 / 8 would be a fair cooldown. PLEASE allow Heimer to actually defend his turrets...
(It's also punishing enough that his W has a logn windup and only deals full damage on a very special distance to his target because of how the rockets fly...)