I'm not always sure I landed my q/poison when playing as Cass....
Am I the only one who waits a little bit to confirm my q landed when playing in lane as Cass?
I mean, sometimes you just barely land it on the edge of the q animation but when playing it safe against a Zed, you kinda want to confirm he is poisoned before going in with E. The icon that shows the target is poisoned is hardly noticeable.
I've been testing the rework Cass also and found that there is a delayed sound effect that indicates target is poisoned by Q, but not for W. The other problem is the sound effect also goes off when minions are poisoned too. So its still hard to tell if target is poisoned.
What I suggest is a clearly visible icon like Braum passive that has a timer component like Yasuo E that show target is poisoned. it would have to work with W too.
This will work wonders in players reaction to poisoned targets with Cass and is not really a buff in terms of numbers or mechanics.
The other thing that bothers me about Cass is how unreliable her ult is unless my target is a melee champ who is directly in my face. I don't get why Annie has a reliable instant AOE stun along with a aoe W and Cass can't. I think the ult needs some fine tuning in the delay before it goes off and how directly targets must be facing her.
I can't count the number of times it seems I should have gotten a stun and I didn't because my target looked like they were facing me.
The other problem with the ult is it hardly visible especially on the edge. You can hardy see the full range of the ult. It needs a better animation and indication of the range when it is cast.