Some things that would make Akali more fair
Huge Akali fan here and here are some things im willing to let go, but first let's make a things that shoulden't be let go.
1-Her ult stun, for if we got rid of that, than the whole first phase of it is useless and does literally nothing 2-Her damage, the whole point of assassins is to do damage, to nerf her damage breaks the point of playing her
So where should we hit Akali? Her safety
Currently Akali in god all honesty feels like a even stronger version of LeBlanc, a hard mobile assassin who feels near impossible to gank or punish, however LB does win in the range contest, Akali however has even more safety tools.
E:I feel the range in how far akali jumps back should be heavily nerfd W: Just let us put a damn pink ward inside her Smoke bomb, if not that at least nerf how long this thing lasts, also i would completely remove the tower mechanic all together R Part 2: Range to damn big
basically just hit her safety, for currently she's incredibly hard to gank, and incredibly hard to punish in team fights while having all of the damage of a LB and Zed.