Unpopular opinion: I think Caitlyn is a great design
I know that she is unfun to lane against and obnoxious, but she's how a hypercarry should be This thread is going to try to prove that caitlyn is how a hypercarry should work
Caitlyn unlike other hypercarries has her damage tied to spells. Her Q until late game takes an IMMENSE impact in a one vs one, her net also impacts an one vs one and unlike other hypercarries she has to think about where she has to fight
I know i know, if caitlyn is fed than she just right-click you to death which removes all of her counterplay but it's the same for every champion. If darius is fed he doesn't need to hit the blade of his Q anymore, if ahri is fed she can kill you wit undodgeable spells (unless you have a frontline blocking W) if ezreal is fed ect...
But let's take a look of what happens if caitlyn isn't massively ahead Headshot is caitlyn's only steroid, this is what makes her a hypercarry, what makes her doing damage, but look closely how it works it's every 7 shots which means that it takes a long time to charge, however: -she can get headshots with traps and net which creates more gameplay than just rightclicking -she gains 2 stacks if she hits from a bush , this feels so amazing to bait an olaf under ult into a bush and then you know that here you're in your field the combination of those makes a better gameplay than just rightclicking for both caitlyn and her oppenent, she becomes more than a stat-check rightclicking champion, she can outplay an enemy and be outplayed, she can outsmart them by bringing them into a bush for her passive and trap them with W
in a one vs one, her Q has a long cast time and until late game it contains a lot of caitlyn's power if she fails it chance that she will lose an 1v1 is high her E can be dodged, i saw imaqtpie dodging doublelift's net a lot of time, her E can also be stopped by displacement and it has a delay which means if you cast E can you're hooked by darius for instance you have been outplayed and then punished
All of that in my opinion is better than
for instance who just stat-check you and answer to the question: "do i have enough items to destroy you?"
"But rubick, caitlyn is extremely boring to play" i disagree, if you find caitlyn boring you just don't like the kit but that doesn't mean it's boring
https://i.gyazo.com/fc347a1951ba91ea967db5fcc75e46ad.png
there are a lot of caitlyn's mains in high elo finding her fun to play Caitlyn has an amazing kit, she has 2 or 3 animation cancelling it feels so good to use them. She's the kind of hypercarries that unless you're extremely fed needs to think more than rightclicking, needs to think about bushes traps E+Q combo ect.. the only boring thing in my opinion is her ult, holy fucking shit playing caitlyn most of the time feels like you don't have an ult i remember a game where i never used it for 30 min not only the range is so short unlike Sniper in dota2 but it's extremely telegraphed In dota2 sniper ult can't be blocked by allies, this is a bad don't get me wrong i hate the idea of no-counterplay point and click nuke But the fact that caitlyn's ult shows to the enemy that she is ultying makes the spell extremely unsatisfying
So is caitlyn overpowered right now?
https://i.gyazo.com/fc43e486df26e4818070e94bd55d7293.png
Right now caitlyn is not overpowered, but months ago before lethality was buffed she had 53% win rate and 30% pick rate and for reminder jinx had this for years before she was gutted Lethality made caitlyn falling because jhin varus and mf rised, but once it's going to fall down caitlyn is going to be overpowered again
At that time riot will nerf her, and my opinion is that if caitlyn becomes op, she needs to have a weak early game, remember when jinx was overpowered? she was strong from minute 0 to the end without a real weak time in the game Caitlyn is pretty much the same, her late game potential is not balanced by a weak early game, she's a lane bully and it needs to be fixed with multiple changes that shouldn't ruin her late game
And honestly i wouldn't mind that, her late game is what makes caitlyn fun like BigFat said it, nothing is interesting in bullying an enemy in early game with her with range with traps under tower<-----this is retarded, my personal experience is that putting traps in bushes in lane is fun and satisfying because they are TRAPS they should be put secretly and then if people run into them BOOM they're trapped and cuffed punished ,but putting them like this visibly to people just to zone them it's retarded in my opinion.
Something i would also like to talk about is caitlyn's VO, i love it so much that i don't think i'll stop playing the champion. It's been since Sona that i didn't find a satisfying VO with a weird english accent. I wonder if it's going to be changed in the future
https://www.youtube.com/watch?v=cPSpCYiwwAU
Good cop on the street Bad cop in the sheets