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Yorik AP/AD, Summoner's Rift

KrazyIvanUSA··1 votes·974 views

I am fairly new, only getting into LoL middle of last season. So, I'm still learning.

I've loved Yorik for a while. He has a great poke, good health sustain and good team support. But, for me, he had always seemed to fall short of being a good champ capable of standing on his own and being a force to reckon with, with enemies maybe being slowed or slightly damaged, but always able to retreat to safety before I could bring them death.

I started by building his items, runes and mastered according to lolpro.com.

Lately I have been goofing around with various Champs to fit them to my own style.

This is what I came up with for Yorik For items. (I have yet to good around with runes or masteries)

Zhonya's Hourglass Blade of the Ruined King Hextech Gunblade Maw of Malmortius Manamune -> Muramana Berserker's Greaves

These items have done very well. Stealing health, increased attack speed for Yorik and his wraiths, ability power increase...with a little bit of armor, I have been able to rush into battle and get quite a few kills.

When health is low, I take a quick detour into the jungle for a speedy health boost vs minions.

I was thinking, too, that this may be an option to make Yoric a viable unconventional jungler.

What do you think of this build?

Edit: Sorry for mispells, damn phone autocorrect....

2 Comments

EskimosUnited1 votes

When i play him, which is not that often, my build would be something like this, item 3004item 3078 . These are the two core items on him. You can also get item 3155 if you are going against an ap laner, or a heavy ap team. item 3065 is an amazing item as it makes your E give you back more health, and makes you tanky. If you are playing against a heavy ad / attack speed team you want this item 3110 . It would give you more damage because of the extra mana, and make you more tanky. Every game is different and your build will be different. I would not advise getting item 3157 item 3153 item 3146 . The reason i am saying this is because he is much better as an ad champ then an ap champ, and attack speed is useless on him. You want to be tanky and to spam your abilities. Which is why item 3110 and item 3065 are very good because of the cooldown. More ghosts give you more damage. A final build would look something like this - item 3111 item 3042 item 3078 item 3110 item 3065 item 3143

KrazyIvanUSA1 votes

{quoted}

When i play him, which is not that often, my build would be something like this, item 3004item 3078 . These are the two core items on him. You can also get item 3155 if you are going against an ap laner, or a heavy ap team. item 3065 is an amazing item as it makes your E give you back more health, and makes you tanky. If you are playing against a heavy ad / attack speed team you want this item 3110 . It would give you more damage because of the extra mana, and make you more tanky. Every game is different and your build will be different. I would not advise getting item 3157 item 3153 item 3146 . The reason i am saying this is because he is much better as an ad champ then an ap champ, and attack speed is useless on him. You want to be tanky and to spam your abilities. Which is why item 3110 and item 3065 are very good because of the cooldown. More ghosts give you more damage. A final build would look something like this - item 3111 item 3042 item 3078 item 3110 item 3065 item 3143

Thanks.

Because you are suggesting AD, then attack speed is certainly needed. These increased attack speed items also increase the attack speed of not only Yorick, but also the attack speed of Yorick's ghosts. Because they are summoned for only a certain amount of time, if you can get them to attack faster while summoned, that means higher DPS. coupled with the life steal, this also increases Yorick's healing massively, particularly when you have 4 or 5 creatures outputting damage at the same time.

I've thought about what you suggest. All I would lose is the initial splash damage of summoning them more often. But the increased DPS they do through a hastened attack speed more than makes up for it, and heals Yorick more quickly in the process as well.

Now, if I find our team lacking on defense, I'll definitely build more tanky, and rely merely on assists. But the build I've come up with really seems to put it a lot of damage. And because it combines both AD and AP, there aren't a while lot of enemies that are prepared to defend against both. Team that with Yorick's ult, and I can have 5 creatures beating on an enemy quickly with both AD and AP, while healing Yorick at the same time.... that is hard to beat.

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