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How to actually calculate scalings on abilities?

Acolyte of Steel··2 votes·465 views

Let's take Caitlyn's ult for example.

http://puu.sh/dG8ix/bf0910c493.png

I'm assuming that at first rank, it deals 250 damage flat. With full ranks, it should deal at least 700 damage. So, how do I go about actually calculating that +200% bonus AD? Is your base AD calculated into the % scaling? What if you have the +80 AD from Bloodthirster? Or say, a +4 damage from runes? What is percent-scaling, really?

Please explain so that it can be applied to all abilities, since not everyone is interested in Cait's ult. X) Thank you! item 2052

8 Comments

Terraeclipse6 votes

Okay, so here's how this works. Abilities scale off either total or bonus (ap or ad).

Lets start with total. Total means that number in the lower left/right, depending on your orientation. EX : Lux : 700 Ap.

Final spark is (300 / 400 / 500 (+ 75% AP) ) . For this example, we'll use the level 3 ult.

So, we're looking at 500 + (.75 * 700 ) . So, .75 *700 is 525.

Meaning, that ultimate, before resistances, is going to do 1025 + illuminate Proc to all champs in a line. (yeah, lux's ult IS that broken).

Next example we'll use Cait's ult. Cait : 365 AD, level 18.

Ace in the hole is : (250 / 475 / 700 (+ 200% bonus AD)) Again, lets use her level 3 ult.

So, BONUS ad is the ad not part of the base. Cait has a base ad of 101 if you put nothing at all on her, and leveled to 18. Meaning, we need to take 101 ad away from 365 = 264 BONUS ad.

Now the rest of the math. 700 + (2*264) 700 + 528 1228 to a single target before resistances.

I hope that helps.

-T http://briye.enjin.com/ http://boards.na.leagueoflegends.com/en/c/tips-tricks/W7KqoJiI-free-coaching-from-diamonds

FantasySniper1 votes

You used too many asterisks, I recommend using "•" (Alt+8) instead as a multiplication symbol.

Terraeclipse2 votes
Ironclad Dragon1 votes

Bonus AD is any AD that isn't gained naturally. Go google a percentage calculator.

Acolyte of Steel1 votes

{quoted}

Bonus AD is any AD that isn't gained naturally. Go google a percentage calculator.

Thanks, but I'm not sure how much that helps... It still doesn't tell me what the +200% really means in how it's applied to the game and how it's used.

Ironclad Dragon1 votes

Say you have 200 bonus AD and an ability that deals some base damage + 200% bonus AD. 200% of 200 is 400. That shot deals 400 damage atop of its base damage.

El Condor Pasa2 votes

{quoted}

Thanks, but I'm not sure how much that helps... It still doesn't tell me what the +200% really means in how it's applied to the game and how it's used.

Base AD is what you initially start with plus per level AD. Bonus AD is everything else, that is any AD gained from runes, masteries, items, spells, abilities, buffs, steroids, auras. 200% bonus AD = 2*bonus AD

Do you not know how percentages work or something?

FantasySniper1 votes

Bonus AD = AD - Base

Your base is the champion's base value determined by the growth statistic coefficient as they level. This does not apply to AP, since AP is not an inherent stat on any champion.

% scaling works like this: (Scaling) • 0.01 Multiply that by the corresponding stat Add it to your base value for the total

When it says "for every 100 (stat)": (Stat) • (Scaling • 0.01) Add it to your base percentage value Now since this value is considered a %, follow the rules for % multiplication as usual

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