Epiphany: Sunfire + Booties of Mobility = . . .
I don't usually use
anymore, seems that I tend to feed faster. BUT, when I did strap on
(as support, mind you, you fiends) and I would build my favorite
, when I'm navigating the forest or the lanes, all enemy mobs would take damage from
and it would deactivate
, so now I think that combo is useless.
Actually, like whats the point of
in general. Helps you regroup faster, I guess, but in teamfights its just an empty slot. That's why I've shifted over to
for my support builds (gotta get both) and whenever I play
you gotta have
.
Think about it=
w/
w/ CDR, you're not gunna need
, your heal is up in like a second anyway . You and your team will be the bane of all the skill shots and the running away from the enemy.
TL;DR Sunfire + BoM don't work good. Could someone please tell me the actual uses of
? Right now, the cons seem to outway the pros.
BTW I'm not good, don't be harsh on my observations/conclusions D:
instead.
...to a lesser extent
) and I feel like it's rather pointless to move almost as fast as my opponent, since that will mean that my opponent still gets to choose the terms of when a fight happens. If I can outrun them, then I can put the ball in my court and decide whether to flee or chase.
Ninja Tabis, since they can be really awesome against teams with lots of AD autoattackers.
and
), rather than most tanks or fighters.