Help on Runes for the Jungle?

SKT T1 Cashe·1/25/2015, 5:01:45 PM·1 votes·630 views

I am accepting some help in the jungle as I do want to get better at that role. And my question would be, what runes would you build for the jungle so you can clear somewhat faster and easier? What would be good for AD junglers and AP junglers?

I have a full tank rune page, getting closer to finishing a AD rune page, and I even have a rune page for mana regen for those champions I use as support who chucks mana away during early game.

2 Comments

Gym Leader Yaki1/25/2015, 5:10:50 PM1 votes

movespeed quints are a must no matter what. Attack speed marks are really useful for clearing camps. Scalign MR blues because monsters do not deal magic dmg. flat armor yellows.

xLegendary Troll1/25/2015, 6:30:43 PM1 votes

You need flat armor seals to reduce the damage you take.

For AP, flat AP quints (+15) so your abilities deal damage.

For AD, depends. Flat attack speed and AD if they scale with it or flat pen for assassins (zed, panth, Talon).

For early game AD, flat AD (Lee Win).