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Sona DPA Support

StoryDuck··3 votes·577 views

I feel that where other supports bring peel and defense she isn't the best but she can bring so much late game damage it is kind of scary. The build I have been using of has been item 3303 followed by item 2049 cause yeah no escape and vision OP. After that I build item 3244 of some form, item 3050 and then item 3504. I find that with her Q tacked on it is a scary amount of damage. at level 16 she can provide 500 (+100% ap) damage to AA for the team plus 30 additional and 15% increased attack speed. Ardent doesn't apply to her but for one AA from each team member (plus herself) can add up to 620 + whatever AP you have every 5 seconds. Add on two targets taking 200 magic damage +50% ap each and that's an additional 400 +100% ap. That means Sona can deal 1020 +200% ap magic damage every 5 seconds! Add in the crit chance of +50%, 20% bonus AP, and a passive for even more damage and you can see where I am going with this. Further late game can see her get item 3060 and item 3025 (I like the extra armor) throwing out item 3303 because it's really not worth it to upgrade. I sometimes wonder with all that crazy base damage if building her further tanky instead of Iceborn and banner might be better though perhaps building the tank support item would be beneficial instead of spellthief? Is she a powerful hidden pick in the multiple tank meta where damage is lower except on 1 or 2 hyper carries? Is she the damage point assistant of lol? What do others think?

5 Comments

Aeolian Melodies1 votes

I like item 3092 item 3040 item 3009 item 2049 item 3364 + whatever 2 situational items my team needs ( item 3190 against strong AP, item 3050 to buff the fuck out my ADC, item 3504 for siegeing/pushing) or whatever situational item I believe fits my needs the most (item 3089 for fuck you I just get more AP, item 3116 for slows and AP + HP, item 3110 against strong AD, etc).

item 3070 I feel helps her a lot more in the mana department than item 3028 and I get it over item 3028 unless I really need a fast item 3222 for my team.

StoryDuck1 votes

I used to think she needed item 3028 or item 3070 to keep her mana up but with just a bit of management found a single item 3024 and 1-2 item 2004 for those extended times out gave me what I needed for mana as long as I wasn't spamming W over and over without thought.

Aeolian Melodies1 votes

{quoted}

I used to think she needed item 3028 or item 3070 to keep her mana up but with just a bit of management found a single item 3024 and 1-2 item 2004 for those extended times out gave me what I needed for mana as long as I wasn't spamming W over and over without thought.

My problem isn't that I want to spam W without a thought.

My problem is that the skill is so mana innefficient that in extended fights, it will train you no matter what (unless your team somehow takes no dmg in an extended fight...)

StoryDuck1 votes

She isn't really great at healing though (sorry didn't mean to accuse you of anything I just know that W is her biggest mana drain). I kind of gave up the idea that she is a sustaining support because her healing numbers are so low that it rarely makes a huge difference. At maximum she gets a heal for 165 (+30%) ap (if the ally is at 1% health) for one other champion and herself. If it was the two most damaged champions then yeah she could sustain but she doesn't. W is so inefficient at this time that the best thing to do with it is spread Ardent Censor buff to all allies. Yes you can sustain a bit with it but really, for the mana cost and amount you get it just never feels worth it.

Aeolian Melodies1 votes

{quoted}

She isn't really great at healing though (sorry didn't mean to accuse you of anything I just know that W is her biggest mana drain). I kind of gave up the idea that she is a sustaining support because her healing numbers are so low that it rarely makes a huge difference. At maximum she gets a heal for 165 (+30%) ap (if the ally is at 1% health) for one other champion and herself. If it was the two most damaged champions then yeah she could sustain but she doesn't. W is so inefficient at this time that the best thing to do with it is spread Ardent Censor buff to all allies. Yes you can sustain a bit with it but really, for the mana cost and amount you get it just never feels worth it.

She heals for a lot over the course of a game especially if you build AP. If you look at my most recent victory with her, I went item 3069 (had spellthief for most of the game, sold it for full Talisman, didn't even get to use it before we won) item 3070 item 3089 item 3050 item 1307 item 2045 item 3364 , and I healed for 25k. To put things in perspective, in that game only 5 people outdamaged (on champions) the amount of healing I provided (three of which were in my team). She doesn't heal a lot in one cast, she heals a lot over the course of a fight. If you don't have the mana or mana regen to sustain that: it becomes useless.

The thing is, you kind of HAVE to build AP for her heal to become cost efficient though (and you need a big mana fix item to use it often enough for it to matter) - the thing with Sona is that she has been tuned with her "best case scenario" (300-400 AP with max CDR tagging the whole team with every aura and catching the whole enemy team with Crescendo) kept in mind, so because they didn't want her to be broken at 300-400 AP (which doesn't really happen with the typical support build and definitely does not happen if you get behind in lane), she, and especially her W, feels underwhelming with the 0 AP build.

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