The RNG is Too Excessive Right Now

IncrediPhiLL·2/19/2020, 5:11:40 PM·1 votes·1,112 views

I understand that RNG is supposed to play a role in Teamfight Tactics to minimize the effectiveness of skill in a board game simulator, but it is simply too much right now.

The randomness and the altogether ineffectiveness of chance re-rolls is a gamebreaker. Start the game with 2 Volibears, good deal... don't see another Volibear after 40 coins worth of re-rolls? That's a problem. Make it to the late game and are waiting on that potential tier 3 champ or tier 2 4 and above champ? Nah. RNG says you don't get it. Meanwhile, the enemy player has a lvl 3 Brand and Veigar and an entire lvl 2 comp with 8 guys to back it up... I guess he just got luckier on the re-rolls.

The champ selection rotation? You see that guy or item you really want that will be an asset to your team? Nope. The chance occurrence of the champ or item rotating away from you at the moment you are let out of your box has game changing implications. I'm all for whoever is in last going first. What I'm not okay with is getting let out of my box to get a champ or item, but getting beat to it by a higher health guy because the rotation just happened to favor him over me.

While it may seem small and nitpicky, this is game changing and gamebreakinig RNG. No one particularly enjoys losing to RNG or chance occurrences. I'm fine with losing because I'm bad. I do it on the daily. I'm not fine with losing because I'm unlucky... that's why I don't go to the casino.

What is the purpose of playing the game for 20 minutes if someone just gets lucky and re-rolls 9 Brands into the game? Meanwhile you can't reroll a 3rd Ezreal? It's over and for no other reason than some RNG.

Thanks for coming to my TedTalk.

7 Comments

Heroboy102/19/2020, 5:30:10 PM1 votes

You exagerate a little. I never met a 3 stars Brand, this is very rare. Everybody has the same amount of bad luck/good luck over 10-20 games, you are not unlucky guy.

Was this game less excessive RNG than it is now ?

Ztoka2/19/2020, 5:36:03 PM1 votes

It would be great for carousel to actually let the player in last get first pick etc.. Maybe from a click menu so it would go faster than running to said champ/item. So many times, the person in a lower place gets screwed because of where they are bubbled in compared to where the item they want is when they are un bubbled. It's just wrong to get hosed due to position. There has to be a better way. Round 1, ya, FFA is great, you get what you get. After that though, they need to have a better plan to assure the person in 8th gets 1st item/champ choice, 7th gets 2nd item/champ choice etc..