Skip to content

Please get rid of late game Full Item Carousels.

Illabethe··1 votes·991 views

I understand early Carousels as being "Catchup" Mechanisms because they give half an item, and possibly a desired champ to those who have low performances.

But..... Late game carousels do NEITHER.

Late game carousels literally give free full items that change games to those who are doing poorly the entire game, and even potentially champions which are game changers like Cho/Draven/Kayle/Jinx who are carrying them.

I can't count the number of times 5-4 Carousel has completely upended who is going to win overall.

Last game, I had a player who had been getting items but was in last 3 places the entire game..... get 2 Spear of Shojins. It automatically took me out of the #1 seed that was dominating everyone..... and put him in it.

Last night, I had a player who had 0 economy entire game, get TWO Force of Natures off the Carousel, giving his level 7 Legend 9 Champs, with with his 3 stars he wasted his gold on rerolling. How do you think that feels when I had perfect Econ control, got to level MAX by Carousel 5-4 (was level 6 by the first Carousel) and had literally 100 HP until 3 people were left, and one was him? Never mind the fact that I got 100 HP/Max Level with ZERO MINION ITEM DROPS. So he gets 2 Force of Natures + his 3 stars + the items the system DID drop for him...... and I get 3 items total from Carousels. (Also rolled over 45 times trying to get a Swain to proc up in a game where only 1 other person had Swain. He showed right as I lost the last round, after 2 drake rounds!)

#This imo is the most antifun factor of TFT: You work hard to establish a solid board and the right units.... and then you are punished for actually doing well, after a point. Catch-Up Was never meant to be "Full Speed Ahead."

12 Comments

Subdue2 votes

If one or two items could swing the game you weren't that far ahead to begin with.

Illabethe1 votes

lmfao. It's not 1-2 items. It's 1-2 items that MATTER PER 2-3 PLAYERS on 2-3 CHAMPS.

2 Force of Natures is NOT "weren't that far ahead to begin with." That means I had ~ 110 Coins more Econ than him that weren't wasted. It also means he has 1-2 more SYNERGIES than he had with his normal econ.

Getting a Third Draven With a Pre-Built Rapid Fire Cannon is NOT "weren't that far ahead to begin with." That's singularly game changing.

Getting an Aatrox with a Prebuilt Sorcerer is singularly game changing (especially now that demon is ALSO a mana gain synergy, making demons cap out Mana with sorcerer almost on every single attack)

Getting a pre built Cursed Blade in a Gunslinger/Blademaster Meta totally isn't "weren't that far ahead." That's "bye bye 2 and 3 star champs across your team as soon as the match starts.


You REALLY underestimate how much 1-2 champs/items changes a game. The reality: Everyone's building 1-2 builds, so they have teams that mimic each other. Getting 1-2 items/champs is enough to swing the balance largely. If you are the person with Max Level but only have 3 items due to Minions not dropping, and you are versus a level 7 with 6 items, and he gets 2 FoN, THAT MATTERS.

Ztoka2 votes

Cursed blade doesn't seem to pop off nearly as much as it used to. Maybe I've had bad rng but it seems to not work as much as it used to. Seems this way when enemies have it and are popping me, doesn't shrink as much.

Panthaz891 votes

{quoted}

If one or two items could swing the game you weren't that far ahead to begin with.

2 FON's is a pretty massive upgrade for any team though......that's pretty ridiculous not sure how you could argue otherwise.

Subdue2 votes

If you are able to econ the entire game all the way to the last 4 with 0 hp lost, you've had some pretty good luck yourself, maybe not with items but certainly with champions.

Are you the only one entitled to good luck?

Illabethe1 votes

Because having 2 2 Star Kass, a 2 Star Garen, a 2 Star Darius, 1 Star Morgana, and a 1 Star Jinx = Good Luck

Subdue2 votes

{quoted}

Because having 2 2 Star Kass, a 2 Star Garen, a 2 Star Darius, 1 Star Morgana, and a 1 Star Jinx = Good Luck

Clearly you're leaving stuff out. For one thing, that's 6 units. You were max level, so you should have had 9 units.

That said, what you had is not significant. Whatever it was, it was better than what anyone else had, because you were able to econ to max level at full hp, and before round 5 at that.

Edit:

Besides, HP is a resource in the game just like anything else. Letting yourself take a few hits to choose from the carousel earlier is a legitimate albeit risky strategy.

Illabethe1 votes

Late game add Katarina with no items, Gangplank, and Kayle. (I think)

It was positioning and the fact I had 2 Kassadins.

I perfectly econ'd pre the first carousel and had 4 2 stars and level 6 by then. So I got to site around several rounds collecting coins while the other teams played catch up. That's why I won. By the time they caught up, I Should have had access to more items/champs. I did not. As I said, I spent about 110 coins trying to get Swain that game, without a single proc of him, even though only one other person had 3 swains (2 star).

My opponents got full items off carousel AND 2-3 half items per minion round.

shadowleopard1 votes

bs... l6 1st carousel with several t2s? ? impossible.... literally. Even with all +coins 1st three rounds and no reroll. 3 free levels, ish. Then need 6/10/18/30/46. No way to be 6 at 1st carousel

Ztoka2 votes

How about when you are last place but all of the items are on the opposite side, so the people with more health/higher place, get full items and you, being last place, get nothing due to placement? haha

(edited out placement w/ people w/ more health for clarity)

Illabethe1 votes

If you are last place, you should only be competing with Second to last place in getting the item you want. MAYBE 3rd and 4th to last place if you're slow to react. You should never be competing with the top for items.

Ztoka1 votes

I should have been more specific, meaning toward the end of the game when you actually see full items built, normally 3-4 people left.. By the time I run to the opposite side of the carousel, the person on that side normally unlocks and gets the item first because I had to spend my round (advantage) time "running" to what I wanted.. Since there is no way to cut through, item placement is huge..

More from Teamfight Tactics

More by Illabethe