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Why I'm arguing against all this loose gold in one image.

Illabethe··1 votes·1,447 views

[img]https://i.imgur.com/1rYLKpS.png[/img]

I have NEVER done this before.

it's rare to get 3-4 3 stars of a subtrait. I have 5 3 Stars of a NOBLE trait. In 8/8 Team.

You wanna know why I think this is broken?

I had to destroy my own econ during the first THREE Carousels because Lucian wouldn't appear. No Team had him at all. But, he wasn't showing up even as a 1 star for my team. I literally dropped 40 Coin before the 3rd Carousel to 0 Gold just to try to find Lucian.

In other words, my econ was absolutely crap this game. Yet. Look.

Kayle was on the 4th round Carousel, and Game over. Destroyed Void. Destroyed Glacial. Destroyed 4 3 Star Brawler just as easy.

This team ..... wouldn't even have been possible before this patch. Not as 3 stars and complete build with the Guardians + Jinx. No. Friggin. Way. I would have lost at 4th Carousel for not having finished team, I'd have 2 almost 3 stars instead of almost 5, and I'd have 2-3 less completed items. My team would have been lucky to be level 5/6. Not 7.

Meaning..... no Guardian bonus. No room for Jinx Probably no Kayle with Prebuilt Hush Would have lost Golem Round.

#I do not see the new system as combating RNG. If anything, it's making RNG worse. Not only can someone complete a 6 trait core team, they can also get 5 3 Stars while doing so, in addition to 2-3 non 6 trait champs to add on. And they can do so RELIABLY. Someone can 6 Noble; Someone else can 6 Yordle. Someone else can 6 Blademaster. Someone else can 6 Sorc. 6 Shapeshifter. And they ALL can also have 3 stars........

17 Comments

Sire Hippington2 votes

RELIABLY

I really, really disagree with that part...

Illabethe1 votes

Well given you haven't even played TFT since the last patch, how would you know?

I've literally had a first PVE round 1-1 give me 10 gold, and had 30 gold + 3 2 stars by the very first Carousel.

Getting the 3 Stars simply relies on whether or not other people are building it.

Ie..... the best way to beat Void Assassin..... is to buy all the Kassadins and hold on to them on your sidebar. Then Noble can win even vs Void Assassin. It also makes others think you're going void, so they are likely to counterbuy that, not Noble. They may even sell their Nobles to go Shapeshifter, putting your cards back in the pool.

The only challenge to multiple 3 Stars atm on a 6 trait build is simply who else is building it. Build what they aren't, and you will succeed every time.

Sire Hippington1 votes

My beta pass is full, so i guess i played some tft, just not ranked...

I've literally had a first PVE round 1-1 give me 10 gold, and had 30 gold + 3 2 stars by the very first Carousel.

sure, so did i..once...in about every 20 games, that's not what i call reliably. I still have plenty games with half my setup beeing still lvl 1 after wolfs while also not getting the tier 4 i need for the setup. And nope, that's not because others went for the same shit, cause it's just me and maybe one other going for those champs Or games where 2-3 units are 1 piece away from lvl 3 and 50 rolls later still non of them gets to 3 by the end of the game, just how i had a game with lvl 3 nida and lvl 2 gnar after krugs...with two others also haveing gnar at that time and a total of 3 lvl 2 nidas around.

RNG stays RNG, nothing reliable about that. Only thing somehwat reliable is going for a lvl 4or 5 highroll to get some tier 1s golden, but that usually fucks your econ hard and if your setup wasn't already working or that tier 1 beeing your main carry with good items, then that's not a good idea, and few tier 1s can carry hard enough to justify that, and they usually need a specific item/perk setup to be good aswell, so all in all it's more an all stars alingn type of deal...

Illabethe1 votes

And when you don't get the 8 Coin drop round 1, you get 2 3 Tier champions dropping out the ball you can either keep or sell for 6.

Only about 1 in 8 games do I get standard 2/3/4 Coin drops or a single item.

You're also missing the point of the post: Current system is MORE RNG than the old, because of the access to gold. To win, you have to beat the person who gets this comp with all the early 2 star Gnars or 3 Star comps, and the game didn't always give you the tools to do that.

Old system everyone had to either budget around Stars OR Levels, not both. This made choices more limited, but more impactful on the outcome of a match.

Now, you can have someone who has both Levels AND Stars, who also has just as many items. It's basically like SR's damage creep; As skill in adjusting increases, they begin to realize the full potential of all the resources at their disposal. Going into 9.16, we all thought we were just getting a slight Item increase in drops/facelift to the drop system, and maybe Glove based items. What we really got was about 40-50 extra gold per game on average, when used correctly, in ADDITION to items, in ADDITION to cloning 5 Tier champs, in addition to buffing super traits. People are slowly realizing; "If I could accomplish 6 unit 2 star in the past, I can now accomplish 6 unit 3 star!" "If I could accomplish 3 star in the past, I can now do so on a board much larger with 2 more units than I did back then." "My 6 Trait/3 Star" used to win based on what items I could procure. Now I can build 8-10 items every game, and hand them over to a team of BOTH 6 Trait/3 Star."

And then, as all that works out in their heads, they're going to also realize:

#"I can no longer win by picking the same champions as 3-4 other players, because I need a 6 trait 3 star team."

And then. They will stop choking each other out. One person will (6) Assassin with Void. One person will Noble. One person will Shapeshifter. One person will Elementalist. One person will Yordle. One person will Void/Brawler. One person will Sorcerer. One person will Glacial. One person will Blademaster. etc. With very little overlap, and each of them getting their own 3 stars on a full team.

The only people who will not, are those who inevitably lose before Round 3 Carousel, or shortly after.

Sire Hippington1 votes

You're also missing the point of the post: Current system is MORE RNG than the old, because of the access to gold. To win, you have to beat the person who gets this comp with all the early 2 star Gnars or 3 Star comps, and the game didn't always give you the tools to do that.

That much i agree. I still don't find it reliable for a singler player gets such a comp. but the chance that atleast ONE out of Eight gets it is indeed compareably high right now.

Only about 1 in 8 games do I get standard 2/3/4 Coin drops or a single item.

For me it's exactly the other way around, only in about 20% of my games fo i get big gold or champ drops in the early round, most of the time it's 2 items and 2-4 gold. And with the new system, high gold/champion drops are much better early on, cause it snowballs your econ while items eventually even out after raptors so not getting itmes early isn't a disadvantage in the long term, while getting alot gold or champs not only gices a better early comp, but also more income thx to interest which carries other into the late.

Pika Fox2 votes

Fake stats dont support your statements and claims.

Illabethe1 votes

What fake stats?

Pika Fox1 votes

{quoted}

What fake stats?

Do you honestly expect anyone to believe you successfully run nobles 80+% of the time? Or that youve somehow played 300+ games this one patch?

Illabethe1 votes

Have you even looked up the account Aredethe? And the top player in the game on two accounts primarily runs nobles..... I've posted over 30+ games on these very forums of Noble comp stomps to illustrate points.

Getting nobles isn't hard. Winning #1 with them sometimes is. I ALWAYS get (6) though. And I ALWAYS get my items.

Pika Fox1 votes

{quoted}

Have you even looked up the account Aredethe? And the top player in the game on two accounts primarily runs nobles..... I've posted over 30+ games on these very forums of Noble comp stomps to illustrate points.

Getting nobles isn't hard. Winning #1 with them sometimes is. I ALWAYS get (6) though. And I ALWAYS get my items.

Yeah, no. Even if youre consistently getting a few nobles, the fact you need so many and how limited their pool is, especially since many are needed for other comps, is going to run you dry way too rapidly. Youd be stuck with too many tier 1s to be practical.

Illabethe1 votes

Always 2 Star +

That's kind of like saying you can't put together a Shapeshifter team, yet 3-4 people do it EVERY GAME in high elo.

Not everyone will get Kayle if they try Noble and don't manage their gold/leveling, or artificially lose rounds to get Carousel Favoritism. But..... 2-3 will every GAME.

Noble really isn't hard at all if you maintain 50 Coins until you're down to ~ 30 HP. If you've done it right..... added either Trist/Jinx to (2) Gunslinger Lucian, you generally don't get down to that 30 HP until close to round 4's end. Which ..... is when it's time to level 7/8 and start rolling Kayle anyways.

I don't know why you think that Noble is more rare than any other 6 trait. Same number of cards in many cases. In 4 of 6, it's 1 or 2 Coins per card.

In Constrast, Shapeshifter is 5/4/3/2/1/1. Noble doesn't have a 3 Coin, and instead has a third 1 coin. That means there are a total of 24 more Noble cards than Shapeshifter.

Pika Fox1 votes

{quoted}

Always 2 Star +

That's kind of like saying you can't put together a Shapeshifter team, yet 3-4 people do it EVERY GAME in high elo.

Not everyone will get Kayle if they try Noble and don't manage their gold/leveling, or artificially lose rounds to get Carousel Favoritism. But..... 2-3 will every GAME.

Noble really isn't hard at all if you maintain 50 Coins until you're down to ~ 30 HP. If you've done it right..... added either Trist/Jinx to (2) Gunslinger Lucian, you generally don't get down to that 30 HP until close to round 4's end. Which ..... is when it's time to level 7/8 and start rolling Kayle anyways.

I don't know why you think that Noble is more rare than any other 6 trait. Same number of cards in many cases. In 4 of 6, it's 1 or 2 Coins per card.

In Constrast, Shapeshifter is 5/4/3/2/1/1. Noble doesn't have a 3 Coin, and instead has a third 1 coin. That means there are a total of 24 more Noble cards than Shapeshifter.

1 cost units are one of the most deprived costs. Yes theres a lot, but theres a lot of ALL of them, and good luck consistently getting it to work when you dont get one of them early.

Illabethe1 votes

Except you routinely have all but 1-2 people sell all their noble cards and transition into other builds as the game goes on..... Other classes they generally keep. The only exception is Garen. Nobody wants Fiora or Vayne as "Auxilaries" unless they are going Ranger, and they only want 2 Star Vayne even then.

Pika Fox1 votes

{quoted}

Except you routinely have all but 1-2 people sell all their noble cards and transition into other builds as the game goes on..... Other classes they generally keep. The only exception is Garen. Nobody wants Fiora or Vayne as "Auxilaries" unless they are going Ranger, and they only want 2 Star Vayne even then.

And by then youre too high a level to reliably get a 1 cost

Illabethe1 votes

By then you should have already made a decision, got a 2 star, left it at that, and focusing on 2 star Tier 4/5 (Leona/Kayle/Panth/Karthus etc)

Sometimes this means delaying 50 Econ 3-4 rounds by rolling a bit. Know when to.

Pika Fox1 votes

Cool. Now do it one hundred more times successfully.

Illabethe1 votes

Well.... given that I complete Noble about 8 in 10 games, and have over 300 TFT games...... well..... that's 240ish Noble games, and most of them end up in #3 to #1 ......

And yeah. I have had a game already where I had 3 Star Kayle, and several games with 3 Star Leona. May not get 5 5 stars every game, but I'm usually going for 3 Guardian, not Starred up Nobles. If I bothered to roll in half my games, I could easily have 4-5 3 Stars every single game. Instead I econ, pad to 50 and then start leveling.

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