Skip to content

You know what's still fun? Void Assassins.

Illabethe··5 votes·3,865 views

[img]https://i.imgur.com/iUV5KMk.png[/img]

I just love a comp you can't beat no matter how you position, what items you have, and once again..... requires no Econ to make.

For what it's worth:

  1. I didn't get a Kayle until friggin round 5-4, and only 1 other Kayle was taken the entire game by ANYONE.
  2. I placed my Knights in the BACK, where the assassins would hop. Still got deleted in 3 seconds.
  3. I had both team Knight bonus AND Guardian Bonus of at least 2 guardians on each target. Again..... didn't matter because of "Void Assassin"

I can't think of a comp that can even beat Assassin Void. Especially when Level 7 is SOOOOOOO Cheap......

Again. Single target Assassin Comp disassembled 9/9 Noble in 3 seconds. I even had them item 3110 'd I had FOURitem 3285 . My Pantheon had item 3089 item 3165 Jinx had Sword Breaker/Guinsoos.

16 Comments

Serika Zero4 votes

I hate to break it to you but........ that enemy of yours, which used assassins. In case you notice, he (or she) got 4 units to lv 3......... while you had zero.

Aside from him, there were only 3 more lv3 units in the game

That matters a lot

Illabethe3 votes

3 stars DO NOT WIN GAMES and the higher you go, the more you will realize that.

CloudedLogic2 votes

Kind of depends really, if he gave kass a youmuus he has two assassins that ignore defenses entirely. Which your team is heavily focused around. I usually don't have too much trouble with assassins as when I am going nobles I basically just form a human bulwark around draven and he kills the true damage dealers quickly, and the natural bulk starts to kick in.

Additionally if you see someone going assassins you should grab every kha, and kass you see to slow down their hitting three stars.

The thing is a three star kass/kha have a lot of hp and you can't whittle it down with your build all too easily, by late game the best chance you had was hoping someone with an offense oriented build (or freaking glacial I guess) eliminated them.

Illabethe3 votes

When I say 3 seconds, I mean 3 seconds. Entire team wipe in 3 seconds after match started.

I guarantee your draven can't kill assassins in 3 seconds. He needs a warm up.

Also, What don't you understand about 4 Luden's, a Red buff, etc? Literally 600 splash damage per cast, 300 of that on a Lucian. If we metaphorically don't lose in 3 seconds, that's friggin enough damage to single wipe ANY team off the planet, including 6 Brawlers in about 5 seconds.

CloudedLogic2 votes

Like I said, I usually have little trouble with them. How many times did your lucian use his ability? Once, Twice? Without Serpahs, or possibly Shojin he has to auto too many times to trigger ludens when dealing with assassins. Since he is only tier 2 he has 1080 hp, which is I believe higher than a full item Kass's (Ghostblade, RFC, IE) dps if every attack was a crit but not by much, so he dies to two crits instead of one (this would take minimum of about 1.3 seconds, I think, just for one character, using the dps of a champ with what is almost assuredly most of their comp relevant items up until the very latest of moments where they might have two full item'd units).

The reason I don't have trouble with gold assassins (as opposed to silvers) is that I usually focus on getting golds of the lower cost units, as against assassins the hp bulk they bring adds a lot of survivability. A gold Garen and Darius guarding Draven adds 2160 (in essense this is only 2160 in total over a normal silver pair) hp per unit to soak up crits from their item carriers. Which from either Kass or Kha is at least 3-4 seconds of survival per unit, once again assuming they crit every hit.

If everyone has silvers then their dps is slightly higher depending on what items you use (if you have hp then it becomes slightly lower), but when you look at gold to silvers (the point the other guy brought up), their DPS is effectively doubled against you, and the defenses you specifically focused on (guardian, noble) are nullified as the only thing that helps is hp.

So in this case the fact that they got to their golds, and you didn't made a big difference despite what you said, and using ability based dps that is slower than simple auto attacking works against you with tier/burst/defense negation, and I am unsure how red buff actively helps with anything the void/assassin comp brings to the table, as I rarely see them healing unless they put like a BT on rengar (literally never seen anyone put a heal item on a void champ other than once a warmogs on Cho, but who knows).

Finally, I pretty much never build Red buff, Ludens, or for that matter Statik Shiv as I see them as early game items you build to secure a gold lead that kind of fall off late game (or in red buffs case, just a niche item with how bursty carries are atm, used to deal with shape shifters, and healing items/champs).

Its 1 AM here, so read through that at your leisure I guess, but the TL:DR would be that in this case your defense choices were countered, them having golds and you having silvers made a huge difference, and I personally disagree with your item choices against them but that is more subjective, as I haven't tested ludens much at all.

Serika Zero2 votes

maybe not in normal cases, but here they did. 3*s have: more damage, more hp, more resistances. And as someone else mentioned, your opponent had 2 assassins that fully ignored defense. So your 160+ defense was useless.

drkhrs92 votes

dude its broken, you're just pointing out why its broken stop talking while you're ahead. we understand void cuts through everything that's why there is no counter to it he has 3 stars cause its easy to 3 star common champs which is counter intuitive because the more expensive the champ the smaller the champ pool, the more costly and difficult to upgrade thats how this shindig is supposed to go. not hyperoll one strat to victory every game

Serika Zero1 votes

Idk how common is for you. But I usually only get 1 unit to 3* per match. and even in the picture the op posted. You got 2 guys with 3* units and the guy with 4 which we can agree it's an anomaly.

So 2 out of 7 isn't common..... The guy got really lucky and got 4 chars to 3* which won him the game. it's not about void or assassins...

drkhrs93 votes

Void assassins is completely and utterly unbalanced and is currently breaking the game, you will find 1 to 4 ppl running this comp EVERY SINGLE GAME even though riot claims its "inconsistent" plus there are 39 of each champ you need to three star making it absurdly easy and VERY CONSISTENT to achieve i hate this strat, void is supposed to counter stubborn comps, instead it is stupidly countering everything and is also absurdly LAMEEEEE. Absolutely lame, completely lame, totally lame, boring and just lame. I need a new patch and for this to be adjusted. this is worse than nobles which was at least a highroll. Plus its been like 2 months since they said they would fix the matchmaking bug which also lame when you face first place dude a bunch and lol when you are first place dude so come on guys.

drkhrs91 votes

also not a single person plays brawlers anymore and you will never see a volibear ever in a game, haven't in the past couple of months. you have an unplayable waste of space champ in your game you should think that, shame to see the poor lonely bear go to waste

Thefrostyviking2 votes

I think the much larger issue was the lack of level 3 units on your side vs the enemy one.

A lvl 3 assassin has more health and resistances than a level 2 knight for instance......i think, it was a while since i checked all that stuff.

Illabethe3 votes

Almost all viable builds prior to this patch literally use 3 stars as a rarity. Also, it's not like there's much difference between a 3 star assassin annihilating you in 3 seconds versus 4-5 seconds. The build literally beats anything, even 3 star comps.

P.S. 2 Star 3 Guardian puts knights on noble at 160 Armor, and my Lucian at 195.

But NONE OF THAT MATTERS WHEN KASS CRITS TRUE DAMAGE WITH A BASE 218 AD on Assassin buff!

P.P.S I did this build the very next game myself. #1 with non contest. Except, I had 9/9 Assassin Buff with 3 Star Zed/Kass with Cho and Rek Sai both 2 Star.

THIS TEAM CAN KILL YOU BEFORE YOU CAN EVEN SKILL.

P.P.S. A 2 Star Jinx/Leona/Pantheon are the Equivalent of low tier 3 Stars..... der.....

Ratpie1 votes

Honestly, ever since they nerfed void, there are multiple ways to counter this. It was so much worse when the void bonus applied to the whole team. Glacial still can absolutely curb stomp assassin/void (those procs are so broken). Rangers pop them super fast as well (especially paired with glacial). Yordle/ sorc can do well also if built right. And while 3* don't make an auto win, 3* with a good comp does. Or if you had gotten your Kayle to 2 star, that makes a monster difference (she is broken AF). I just went against void/assassin and one Varus arrow with a 2* and seraph and deathcap killed half their assassins in the first shot. I also find a CC comp also does well as you can lock up a lot of assassins, but the you usually need 1 or 2 seraphs to get spells popping off fast.

Nobles will struggle because they just don't hit hard enough fast enough. In your case you might have done better if you had 3* as well or at least had Kayle more built (not that you can always control that) or if he was at 2s. Basically he landed a comp that was a complete counter to yours. It happens sometimes. It was like a time I landed an amazing Yordle team with a 3 veig machine gunning people with his ult, but then in the last rounds somone finished a full sorc combo and I lost half my team in the first second. Or I had a ranger team that was nuts, but someone had a CC team that shut down my back row long enough for their Gnar to get to me.

And I will still take a 4 ninja / 3 assassin / void team over void/assassin. Of course one time I had spatulas rain from the sky and made a 6 assassin/ 4 ninja / void (had to glitch on the last piece with the full bench) but it was nastier than nasty, but also a 1 in a million chance to get them all.

TLDR: you just got countered and had no way of countering his team.

Illabethe3 votes

You don't have a clue what you're talking about. Old void didn't do true damage. It was small Armor Penetration, and Armor was higher across the board. Furthermore, people hadn't figured out yet that Kassadin was a 1300 damage per hit Assassin and weren't building Assassin on him because 1) Assassin didn't give Crit Chance, and 2) Void was revolving around Brawler comps, not assassin comps.

Jesi Oni1 votes

Pantheon... With morello and deathcap? Bro... What rank are you again?

Illabethe3 votes

His skill scales with AP (Both the Magic and the True), and the burns stack.... and he hits an entire team. Learn TFT.

More from Teamfight Tactics

More by Illabethe