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Why the AI in this mode is so stupid baffles me. "Durr me Braum, me shield at WW not hitting me!"

LoLsucksTFTisOK··10 votes·2,552 views

God fucking forbid I shield towards the FULLY STACKED 3 ITEMS 3 STAR Jinx ACTIVELY FUCKING SHOOTING AT ME! NOOOOOOO LET'S FUCKING AIM IT AT THE 2 STAR Warwick WITH NO FUCKING ITEMS 0.1 SECONDS BEFORE HE DIES TO AN ALLY!

Thank you Riot for designing AI this fucking stupid, my fucking god.

17 Comments

DuskDaUmbreon2 votes

AI in every game is incompetent, tbh. It's bad in TFT, but that's mostly because we see it be bad more because the AI are on our team as well.

LoLsucksTFTisOK2 votes

Coop V AI bots are more intelligent than this lazy shit Riot created for TFT.

Those bots aren't great, but at least they're smart enough to use the abilities they have to work halfway effectively. There is no excuse for the AI in TFT, which require MUCH less thinking power due to only having a single ability to worry about, to be so bumfuck stupid that they're unable to make SIMPLE FUCKING DECISIONS to use their abilities in the most efficient way.

TwitchInMyPants1 votes

{quoted}

AI in every game is incompetent, tbh. It's bad in TFT, but that's mostly because we see it be bad more because the AI are on our team as well.

AI can be done pretty well even if its limited. I'm usually fine playing with Counterstrike bots or Fighting game bots. Some RTS bots can be pretty good too. Most AI is pretty flawed though. Its not actually "intelligence" but a sequence of orders that the bot executes based on what the programmer put in.

The thing is, TFT runs entirely on this AI. They have to aggressively patch issues in their behavior if they want this kind of game to function well. Braum should put priority on blocking ranged attacks or blocking towards whoever currently has highest damage on the enemy team. Literally any tweak in the pattern would be a significant upgrade.

2Charmnot2Charm1 votes

Braum shields in the direction of the farthest target, I bet he aimed at Warwick because Warwick ulted one of your backliners.

Rip

LoLsucksTFTisOK1 votes

And that's stupid, it should be in the direction the highest damage is coming from.

Can't expect brains from riot though do they go with the -200 IQ "solution" of making every ability target the furthest unit even when it makes 0 fucking sense.

Hencho1011 votes

it's not stupid, it's strategy! gotta position the braum in the right place, make it so it will shield, there's a lot of things you can control in the game, abuse those things, and accept that you can't win them all

LoLsucksTFTisOK1 votes

Yeah just position the tank BEHIND your carries, gotta make sure he shields against the enemy after they've killed your whole team right?

Jbels1 votes

{quoted}

it's not stupid, it's strategy! gotta position the braum in the right place, make it so it will shield, there's a lot of things you can control in the game, abuse those things, and accept that you can't win them all

Not going to lie, dude, this argument is shit. Unintuitive positioning as an answer to piss poor AI is not only a bad excuse for keeping AI the way it is, if that was the intended design, the design is awful.

A Goguma1 votes

Yea, literally skips the 1hp miss fortune to go attack a full hp chogath or something stupid like that. It's frustrating, but im hoping they will fix it...so i keep playing this game and torturing myself...because i hate myself.

Kei1431 votes

If you understand the logic behind the program, you can play around it.

Position better.

A Goguma1 votes

If you understand the logic behind the program, you know you can't play around with it. Because every instance is a random drawing of who you're fighting, what units, what position, what items, what level those units are, in relation to what units you have, what level they are, what items you have...and what position you put your people...you don't even know who you're going to fight next up until it happens...so please explain...how do you play around with it?

Kei1431 votes

It's not as random as you think.

You have like .. 80% chance to play with people + or - 2 spots within you. If you've previously played with someone, the chances of you playing with them is alot less.

So just need to plan for 3 people.

Using the instance of braum, OP can position braum at the 1st row and every other tank at 2nd row or position his range attacker to not be close to ww. He can scout the two other people and make sure they don't have a vi, ww, or pyke.

A Goguma2 votes

You just named one situation, and that situation has many variables. You stated if he has a braum, which by per chance, the one champ out of how many...assuming he has other tanks...then you mention he scouts 2 other people whom he may or may not go against....who may or may not have a vi ww or pyke...3 champs out of a pool of how many?

It's not as random as we think? It's pretty random.

Kei1431 votes

OP is complaining about his braum shielding towards WW after a jump. Of course I answer about that situation.

You should be checking other people's boards every other game and adjustong your positioning accordingly. Sometimes the positioning won't matter, sometimes it will be the deciding factor on whether you win that fight.

Once you get the hang of it, youll realize it's not as random as you think.

A Goguma2 votes

What do you mean it's not as random as I may think? If it's random, it means I cannot predict what will happen...the game is literally random. It's not based on the level of randomness...if that's even a thing. To me, it's either the game is random...or it's not. If it's not random, and you can predict who you're going against...then please share in what order around the map do we plan our engagements?

The "look at the board" is good only for checking what people are buying unit wise, but to stop at each players board and read his position, his item build, his synergy, and unit star counts...well that's about a big waste of time. Theres only so much time allowed for you to set your own pieces, build your own synergy, read the available units, think of what items go to which units, which items you need next, how much gold you need to level, how much gold you need for the next unit you need...etc etc....

Kei1431 votes

Sure. It's random then.

But to a certain extent, you can control and manipulate the randomness in your favor.

The ability to control that randomness to have the outcome you desire is what makes a good TFF player.

So if you want to claim full randomness in TFT and no control, then git gud.

A Goguma1 votes

I smiled @ the "git gud"...I wish man, it's not for a lack of trying. I just haven't figured out how to beat the odds.

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