9.16 meta: Brawlers and Hextech are the " flash " of TFT!
" Disclaimer: This is just me releasing my frustration after losing 95 LP in D4, and losing my 2 days worth of progress, because I couldn't beat 6 Brawlers comps in all my games, with or without hextech bonus. I've been hard stuck D4 for 3 weeks, now. I don't know what to change in order to progress more... Maybe some of you share my frustration, maybe you don't. Either way, here I go... "
We all know how
is practically mandatory, in regular League, on almost all champions. Summoner spells are supposed to be additional situational spells that would help you in certain games but Riot screwed up with flash. The spell is so useful and practical that it is no longer just an additional situational summoner spell, but a mandatory spell to take in all games.
Well, in TFT patch 9.16, we have exactly a similar thing here: Brawlers and Hextech. They're supposed to be just another one of the several traits in the game that we're supposed to take into consideration if the game is giving us those units. They're supposed to be relatively as impactful as other units in the game. But the reality is, in this meta, you're pretty much forced into getting them if you wanna win and/or place top 3.
They're pretty much the " flash " of TFT. Either get them or just lose. They're too useful and too impactful to be replaced by something else.
Although, sometimes I complain about how stupidly broken and OP Nobles are, I still know that it's pretty much a high reroll strat with a high risk/high reward kinda thing (Kayle is too OP, though). Also, I know that, in some games, it is possible to win without going for Brawlers comps. But those types of games are so rare and way less consistent and rely a lot on RNG being on your side, to secure you top 3, at least.
But with brawlers and hextech (2), they're so easy to get and so flexible that you pretty much can run only 6 Brawlers + random carry units with items, with no other synergies, and still win. They're just the most consistent comp to run if you wanna place top 2, if not place 1st.
The meta is so boring and so linear, it's disgusting to play and even watch, tbh. I'm guilty, myself, of playing this kinda comp in order to win. But after dozens of games playing the same sh-t over and over again, it just became stale and braindead. Just pick your Brawlers, pick
or
for hex (2) bonus, and then pick any carry unit from the 4 or 5 cost units (including that Jinx) et voilà! You win... It's almost impossible to bypass that beefy frontline unless you're running the perfect Gunslinger/Blademaster comp and got lucky with your rerolls and items...
I never felt so hopeless against any of the previous broken meta comps before this one, tbh. Even when Void and Demons were at their peak and those comps were the meta, I still could win, here and there, with different comps actually (I still think Cho and Demons were too OP and deserved their nerf, but still...). But with Brawlers and Hextech, it feels like it's so unfairly hard to win late game. Like... if someone got that 6 Brawlers frontline (all 2 stars), it doesn't matter if you're running assassins, or yordles, or GS, or Rangers, or whatever... They are gonna win and they will place better than you, if not win it all at the end... You either get lucky and build the perfect counters to them (units/items), or you're pretty much never gonna beat them late game!
And please, don't tell me " Oh, why not get Morello or red buff, easy win, right? "... You think I'm not build that sh*t every game?! Of course I am, but even with those items, it's still too hard to apply it on all of them, especially that, now, those 2 debuffs tick slowly for 10 sec, so the burn is almost irrelevant late game... And brawlers don't need to heal anyway, they just need to tank dmg and buy time for that Jinx, Draven, Karthus, or whatever carry there is, to come online and wipe out your whole team... They're too damn tanky!
I mean... am I the only one having troubles beating Brawlers late game or what?! am I missing something?
Honestly, I would rather face 6 Knights comps than 6 Brawlers comps... At least, Knights can still be dealt with using so many other comps and they are not as unfair to play against as 6 Brawlers...
or two on em and good luck if you don't have red buff built.
+ Red buff)... I got matched vs him 3 times in 5 rounds and I simply lost!
on
and Darkin +
on
. I even had a 3 star
.
and he kept grabbing my
with no items. I just couldn't win...