yorde synergy is broken

Critmaster Garen·7/11/2019, 5:25:31 PM·4 votes·6,738 views

it needs to be replaced with something else.

honestly, i dont know why you buffed it. every single build youre going for, every unit relies on auto attacking. either to build mana, or directly deal damage.

as a result, there is no build you can take to counter the dodge chance. even sorcerers need to auto attack to cast their spells. if they keep missing, they cant build mana, they cant cast their spells.

on top of that, yordles are incredibly versatile and can paired with a lot of other combos. you can just decide on the fly if youre stacking items and synergies on either lulu (sorcs), tristana (gunslingers), or kennen (elementalist).

13 Comments

Jinzo Torrance7/11/2019, 7:55:20 PM4 votes

You get mana even if the auto misses

CHODES AND LOADS7/11/2019, 9:29:57 PM3 votes

tristana is the only one thats easy to get. if someone has 6 yordles that are higher than rank 1, they got trashed for about 15 minutes to reach that point and deserve a decent payoff

YuGiHo7/11/2019, 9:08:10 PM3 votes

any sorcerer team or shojin user beats them since they cant dodge spells.

Toadwart7/12/2019, 12:34:30 AM2 votes

yordles are easily counterable. Far easier then demons, glacial or assassins.

Hvsao7/11/2019, 6:09:13 PM2 votes

I mean yordle comps are hard to fully acquire, and they do have counterplay. They only dodge auto attacks, not abilities. You can very much beat them with AOE spells or equipping a adc with Rapid Fire Cannon.

Demacian Saint7/11/2019, 8:32:54 PM2 votes

I agree with you. The only way to counter a Yordle team is building Rapidfire Cannon (the one item where your autos don't miss or whatever it says). And unless you either get lucky with your item drops or monitor your enemies enough, you can't really play around the whole "chance for autos to miss". Riot may as well put DODGE back into League as a stat. Only saying this from experience. I was well ahead of everyone in one TFT match until really late, when someone had a full Yordle team with I think one or two other champs (Force of Nature+level). I had I beleive 5 three star champs with good items on them and one 2 star champ. The worst part? They had only one 3 star yordle, two 2 stars, and three 1 star Yordles. It's not fun losing because of DODGE.

koshkyra7/11/2019, 5:37:01 PM2 votes

They should buff the 3-yordle bonus and nerf the 6-yordle bonus, like the difference between a 20% and 60% chance is so fucking massive.

Make it 25/50 instead of 20/60, it would make it feel better to “build” and less annoying to fight.

Illabethe7/11/2019, 10:08:53 PM2 votes

Demon Team with Burn destroys Yordles. There's also some abilities/items than literally have the attribute "cannot be evaded"

You can also use items to buff your initial mana to cast soon after a game starts.

Furthermore, You DO still hit enough with Yordle to proc mana; just choose a major aoe team with decent attack speed and get all their spells to proc at near the same time, and you can almost instantly wipe a Yordle team.

Cibreca7/11/2019, 8:03:54 PM1 votes

Upvote! Riot dropped the ball on this huge Yordle dodge bonus. It's insane and unnecessary.

In Auto Chess you can get a 25% dodge bonus and it feels great and it's balanced to fight against. In TFT there's a 65% chance of dodging across some of the strongest champs (looking at Gnar), none of them are that rare and the only counter is two recurve bows . . . the same recurve bows that are the hardest item to come across in the Carousel. And even if you can get it--you're still fighting some of the strongest champs with crazy AOE damage (Kennen and Gnar), crazy survivability (Gnar and Lulu) and crazy damage/range (Tristana.)

Riot did not balance Yordles at all. If they have such a powerful synergy, why are they each so powerful too?