Games are too long?
From patch notes.
Player Damage
We made some changes to player damage in patch 9.15 and overall it worked well. But it led to games being longer than intended, especially when fights were close. So we’re making some more adjustments. Overall damage should still be less than at launch.
Base damage now scales with current stage. Stages 1-2: 1 damage Stage 3-4: 2 damage Stage 5: 3 damage Stage 6: 4 damage Stage 7+: 5 damage
Are you kidding Riot?
High Econ strats are already massively inferior to just pushing levels. Why are you nerfing them further and rewarding mindless aggression.