Enchanted Galio for TFT set 2
3 cost
Crystal/Mystic
Ability: AOE Taunt after 1 second delay. Deals 150/250/350 damage Grants nearby allies in range 20/30/40 Magic Resist on cast
What yall think. ;)
3 cost
Crystal/Mystic
Ability: AOE Taunt after 1 second delay. Deals 150/250/350 damage Grants nearby allies in range 20/30/40 Magic Resist on cast
What yall think. ;)
I like the idea.
Enchanted Galio Cost 3 Crystal / Mystic
Active : After a 1.5 seconds delay taunts all enemies within 2 hexes. Taunted enemies can attack only Galio and can't cast their spells for 2/3/4 seconds.
Health : 850 / 1500 / 3000
Mana : 125
Starting mana : 50
Attack damage : 60 / 100 / 200
Attack speed : 0.6
Attack range : 1
Armor : 25 Magic Resist : 40
What do you think?
This will need to be worked with a bit...currently, other crystal units are kind of awkward. Skarner without predator is kind of bad generally, Ashe and Lux are ranged champions that usually die in about the same amount of time anyway since nobody going to build them defensively, and Taric...well, he's about the only one that's decent as a standalone unit.
However, adding Galio as per your setup into such an awkward situation would swing Crystal buff from "awkward but useful" to "holy shit that's busted". Anyway...my analysis:
With the addition of Lunar though...I'm not sure if I can permanently call it an imbalance, since Lunar/Warden is about to become a very scary thing...but at the same time, Lunar/Crystal/Predator would then dominate games, and the only answer to it would likely be the Lunar/Warden team. This will still get my upvote, cause it's a solid design and a good concept. I'm just a bit wary that it might be too good, especially at 3 mana.