Wild Assassin: When you want 0 counterplay
Can't position against it, can't build against it, you're just fucked because good game design.
Can't position against it, can't build against it, you're just fucked because good game design.
Assassins in tft are busted as shit and everyone just starts every game off trying to build towards it by stacking kass and waiting for the akali on carousel. This is garbage and such a turn-off for a gamemode like this
You can position against it, and there are team comps that can outright dismember the parts of the team that matter.
For example, A team with a Draven/Kayle/Kindred generally can ALWAYS guarantee the Akali dies IF they are placed correctly.
The build is also HEAVILY reliant on Carousel picking of Gloves/BF swords, so you should be trying to take them.
I've also had a team build early proccing Aurelian Sol, which nukes half the team.
Glacial has a high ruin potential of said build.
Trust me. It's not NEAR as reliable as Noble used to be. It'll get you to the top 3. But after that, sometimes there's just a better comp.
"Beating it" is entirely too reliant on RNG to the point of nausea, and "positioning" against these cancer comps just buttfucks you against the other 6 people in the match.
That's the problem everyone has with assassin comps in the 1st place, sure you can beat it if you focus the entirety of your rolls+positioning+ item-selection against beating it, it's just too bad you guarantee death for yourself for the rest of the match whenever you find yourself up against a non-assassin with your melees stuck in the corners with your carries are stuck in the dead center.
Literally your entire goal vs Wild/Assassin is to kill the one champion they put
's on. If you do, you'll usually aways win, because Wild lacks tankiness and power.
If Pyke doesn't get Frozen Heart, the comp also usually falls apart.
In Other words, track the two units they are trying to kill you with.
Creating a Corner based team with mages and large aoe burst also wins, if they have a Brawler front line. Assassins can't backline a team that doesn't move on start. When forced to confront the front, they generally get nuked.
Literally your entire goal vs Wild/Assassin is to kill the one champion they put
's on. If you do, you'll usually aways win, because Wild lacks tankiness and power.
If Pyke doesn't get Frozen Heart, the comp also usually falls apart.
In Other words, track the two units they are trying to kill you with.
Creating a Corner based team with mages and large aoe burst also wins, if they have a Brawler front line. Assassins can't backline a team that doesn't move on start. When forced to confront the front, they generally get nuked.
It's more reliable than noble was because you only need 1 4* unit(akali) and many items/champs can work. Mages have no chance because they all get one clicked and additionally you can just put dragon claw on Akali. That's assuming you can even make it to mid/late game as sorc is insanely weak early/mid too.
You've seen the power of wild/sins man don't even start.
I've also been beat while playing it. Several times. I can have entire kit and still place #2 or #3, because someone did what I described above. Akali who is taken care of usually only gets to kill 1-2 champs. If you don't take care of her, she kills team.
More often than I did with Nobles, I end up #7 or 8, because the build didn't go together in time, or I didn't get the gloves/swords.
I've also been beat while playing it. Several times. I can have entire kit and still place #2 or #3, because someone did what I described above. Akali who is taken care of usually only gets to kill 1-2 champs. If you don't take care of her, she kills team.
More often than I did with Nobles, I end up #7 or 8, because the build didn't go together in time, or I didn't get the gloves/swords.
It's not a top 1 comp every single game but you'll consistently hit top 4. For a top 4 comp it's also very over tuned at hitting top 1.
You playing and not executing the build properly doesn't make it any less over-tuned.
You can't simply "take care of" Akali because if you place her in the middle she could jump to either side...and she can one shot majority of units with minimal items.
Hence why you corner your team with champs that don't move at the beginning. Akali, even if middle, will be forced to attack the middle right side, which if you have placed correctly, is tanky, and has its own immediate aggro on her. Teams with Draven for example, tend to target her almost immediately, and pop her just as fast as she would have popped them.
P.S. I have Masters Coaches on playing, and once I learn a meta, I generally don't "not execute it right"
Hence why you corner your team with champs that don't move at the beginning. Akali, even if middle, will be forced to attack the middle right side, which if you have placed correctly, is tanky, and has its own immediate aggro on her. Teams with Draven for example, tend to target her almost immediately, and pop her just as fast as she would have popped them.
Cornering is inconsistent at best.
There's no magical tanky guy that survives an Akali critical hit. 2* 6 brawler brawlers can get 1 shot. So if you have a spare blitzcrank3 and 6 brawler maybe he'll take two crits before dying.
P.S. I have Masters Coaches on playing, and once I learn a meta, I generally don't "not execute it right"
Are you sure? What's their name? LOL it's a good laugh when you realize who you're posting with.
And if they got IE or void, they don't even care if their target is seju or ashe, they one-crit it anyway...
If you are 1v1 against an assassin comp on the last man standing just turn around your full team and put your tank in the backline and profit. Also mage are quite effective against assassin like morgana and support your team with Lulu.
Akali 2 shots tanks..... Also, a competent build has 3-4 champs with Dragon/Dragon's Tooth mixed in with Assassins, 3 Shapeshifters, etc. You can kill half the tank team before they even skill.
The only shot you have to win against a GOOD assassin comp is to get a Cho Ult off and have a lot of skills go off during the knockup.
You mean wild assassin when you want to lose. Delving into wild makes you sacrifice the 6 set bonus unless you get lucky and get a spatula. Otherwise you're basically only playing with 3 bonus which is pretty weak
if you get lvl 9, you can have 6assasin+4wild without spatula cause rengar is both And if you have IE, the 3 assasin boost is already strong enough for most of it.
[{quoted}](name=Sire Hippington,realm=EUW,application-id=RaE1aOE7,discussion-id=PEWYUrlJ,comment-id=00020000,timestamp=2019-10-08T23:42:19.879+0000)
if you get lvl 9, you can have 6assasin+4wild without spatula cause rengar is both And if you have IE, the 3 assasin boost is already strong enough for most of it.
That is a big IF, you will spend basically the entire game with only assassin 3 bonus