Ocean/Mage

Harrowïng·12/26/2019, 12:20:10 AM·4 votes·5,015 views

Doesn't matter the map, there are always at least 3 players always playing Ocean/Mage. Can't fault them, it's easily the best comp. 6 mage/4 ocean and only 1 rank 2 of each champ is needed. Hell there was even a game that there were 6 players playing this comp. Guess who were the first ones eliminated? The only two not playing Ocean/Mage.

I know the game is supposed to be strategy and HEAVILY rng favored, but come on. No point in playing when you can guarantee you are up against 3 ocean mage players AT LEAST and eliminating any basis of "strategy"

10 Comments

Ratrose12/26/2019, 12:36:59 AM2 votes

and theres always 4 assasins killing all thoose oceans.

Harrowïng12/26/2019, 2:59:23 AM2 votes

nice thought. but still doesn't stop them. even 4 mystics with dragon's claw doesn't stop that comp

Sirfetchd2112/26/2019, 5:53:58 PM2 votes

Oceans just way too strong. Its even worth having Thresh/Nautilus as your front line when running other comps such as inferno, summoner or shadow due to the mana regen. Another broken mechanic in the game.

iTz Just RaptoR12/26/2019, 7:36:21 PM2 votes

For me it's not the dmg that is the most overpowered thing. It's the cc that makes that comp uncounterable. Poeple are putting mage caps on Malphite, who already has a terribly overpowered ult, to make him ult twice. Add to that an Amumu, with another AOE stun, Nami with an AOE knockup, Taliyah with a random knockback, Nautilus with a knockup. And with the Ocean buff, they can just spam these abilities to perma cc your whole team, even if you spread them out.

I think it a terrible design when all the champs with the strongest cc abilities fit so well together in one comp.

I've been putting 4 mystics with so many different comps now, and even though you can easily match them in damage, there is not a single comp that can deal with the amount of cc that Ocean/Mage/Warden has. That comp has been ruining my games and it feels like their is no way to actually deal with it.

Heroboy1012/26/2019, 11:41:20 PM1 votes

6 mage don't have a strong defense, 3 mage are better. 6 Inferno can mach them. The only carry for mage is Brand. Blender Nocturne or assassins delete them.

That CC (Malph, Nautilius) can be used with almost any comp.

"iTz Just RaptoR ", Amumu is inferno not mage. Any level 5 unit is powerful and can solo.

I would buff Mystics or Dragon Claw.

SnowFlame oh yea12/26/2019, 11:51:59 PM1 votes

Ocean also has no champion I pick thinking to myself well they are here just for synergy like a yasuo or attrox

Ariel the Cruel12/27/2019, 5:20:09 PM1 votes

Olaf counters almost every comp. Ocean Mage counters Olaf/sword breaker. Assassins soft-counter Mages. End-game light is still probably the strongest comp, but it's so unbelievably bad early/mid game, you almost never see it.

Heroboy1012/28/2019, 11:39:09 AM1 votes

Also 3 poison (1 star tank Singed) counter ocean+mage/inferno.

Don’t forget 2 soulbound.