Fix RNG, christ

Freeza with an I·10/8/2019, 9:12:08 PM·6 votes·1,224 views

I'm so sick of Riot just ignoring what people want and implementing the opposite I would LOVE this gamemode if it wasn't so based off "haha i got yordles/glacials first, i win" Yordles should NOT have a 90% chance to dodge all damage. That is insane especially with the items that buff dodge chance so much. And I know this will 100% get downvoted with the "git good" shit but IDC, the gamemode is so badly balanced and makes you feel so shitty when Player 1 gets 9 full items after the first 3 turns, and then gets all the right characters while you keep getting random ones that don't fit any build you could do.

7 Comments

GilxeN10/9/2019, 5:32:26 AM4 votes

Only solution to not play this garbage game mode.

PlanetPuppet10/9/2019, 5:13:49 PM1 votes

I had the same issues starting out. There is a counter to everything. Yordles can be beaten by the Wild buff because Wild give all team mates Basic attacks cannot be dodged. You have to know your comps and how to use your items wisely. You have to wrap your head around the Rock paper scissors of the game and use the items to skew the counters to your favor. Its not a git gud situation its just most people dont know everything can be countered. Also 9 full items is a bit of a stretch there is a loot table for what everyone has a possibility of getting. 9 fully crafted items would require 1 ultra rare orb to drop off of all mobs in those rounds. I have gotten at most 5 basic tier items not fully crafted ones.

RonryTeemo10/9/2019, 7:36:49 PM1 votes

Shut, even yordle build is troll rng. I had 7, was going for 9 for fun and didn't doge much at all. Last night I went against someone my gunslingers couldn't effin hit.. Srsly, missing a lot more than 50%.. They had 3 yorldes (30%). Even rng can make 3 yordles better than 6.. haha

GonzoMD199310/9/2019, 9:37:26 PM1 votes

Be honest though, in how many games have you seen 9 Yordles? It's a lvl9 comp that requires 3 spats and 3 gloves, both of which are extremely contested items. Even if you hard sandbag for items (which you pretty much have to do), there's no guarantee you'll get 3 mittens, and there's a good chance you'll die before hitting lvl9 as well. If you somehow make it to 9 Yordles you deserve that 90% dodge.

Also, Yordles just auto-lose to Wild. With how popular Wild is right now, splashing 3 Yordles is the best you can aim for. Going for 6 (let alone 9) is pretty much suicide. You can still top with that comp if you can find your pieces quickly, but forget about ever winning a game because every lobby has at least 1 Wild Assassin player. Yordles aren even remotely close to being as good as you think they are.

Glacial isn't in that great of a spot either. Works great as a splash in specific comps, but the only comp that can fully abuse the trait for perma-stuns is Rangers, which suffers a lot from both Assassins deleting them and Knights just laughing off their damage (although Giant Slayer helps to deal with the later somewhat), so it's not something you see spammed in every lobby either.