change the knight synergy from flat damage reduction to % damage reduction

Critmaster Garen·7/14/2019, 3:57:11 AM·8 votes·4,244 views

a full knight comp requires Garen Darius Mordekaiser Poppy Sejuani Kayle

for requiring 6 units with some of them highest quality, the 80 flat damage reduction is worthless by the time the comp would get together and enemies can crit for between 1500 damage to 4500 in extreme cases.

and Garen nerfs reverted and changed to a T2 unit instead.

the knight synergy should change to 20% (2), 30% (4), 40% (6) damage reduction against auto attacks and spells, which would make them also scale well with health items, so this makes even a lot of thematic sense for all of them but kayle.

2 Comments

Thefrostyviking7/14/2019, 7:51:57 AM1 votes

Knights are fine as they are, right now they are more of a early game strategy that is later combined either with glacials or rangers to give them a lategame.

Vayne for a noble buff.

Kindred for the phantom one.

Ashe for glacials-

Draven if you want imperial instead.

Sire Hippington7/14/2019, 11:18:28 AM1 votes

Either that, or increase bas armor for higher lvls on units, which would scale with the flat DR as it's post mitigation. 20-35 base armor is just pretty poor overall, and with how well magic damage scales, some more mr would be fine aswell. But so far, knights only get tanky with the noble buff as they get the armor to go with the DR, and even then mages setups or a random akali will delete them. Also, tanki itmes need buffs. Armor and MR work like on the rift, now figure how strong that 20armor is compared to 20%as or 20 AD...

And crit needs to be scaled down or changed competely, those numbers are beyond stupid. it turns assasins into a raw RNG shitfest, eitehr they crit and one shot or they don't and get oneshot as their stats are actually shit and they rely on the absurd crits.