Skip to content

Add an EXP to Little legends that grows with getting 1st place.

Kai Guy··22 votes·9,977 views

I think the majority of the TFT community would enjoy being able to level up their legends with gameplay rather then just throwing $ at it.

17 Comments

General Esdeath 5 votes

B-but think about the poor Riot bank account!

Heckin Support2 votes

Honestly how else do you expect Riot to get money other than getting people to gamble? LC$? Skins? Chromas? Event passes? Prestige skins?

OP is crazy. /s

General Esdeath 1 votes

[{quoted}](name=Heckin Support,realm=NA,application-id=RaE1aOE7,discussion-id=96mFEwIq,comment-id=00010000,timestamp=2019-09-07T21:12:40.415+0000)

Honestly how else do you expect Riot to get money other than getting people to gamble? LC$? Skins? Chromas? Event passes? Prestige skins?

OP is crazy. /s

inb4 Riot Games Patreon

floo3 votes

That would be 850 rp pls But dw, they'll do the counting for you

haaaaaaalp2 votes

They will until riot stops supporting it due to not generating enough money from little legends.

Realistically, the best thing for tft is to keep gameplay fully free and little legends fully paid content. Look at what happened with skins when riot moved away from fully paid content. The community just got greedier and greedier over time and expect more and more cosmetic content to be free. Giving the community free content paradoxically ended up being worse than simply keeping it behind a pay wall.

Little legends are a small enough cosmetic feature that I don't think most tft players care if they are free and the headache of trying to make them partially free is simply not worth the trade off.

Kai Guy5 votes

I dislike the current model. To much like EA.

haaaaaaalp2 votes

[{quoted}](name=Kai Guy,realm=NA,application-id=RaE1aOE7,discussion-id=96mFEwIq,comment-id=00020000,timestamp=2019-09-06T07:20:30.145+0000)

I dislike the current model. To much like EA.

Doesn't mean we should make things even worse.

Kai Guy4 votes

Then sell them like skins + chromas and have the level be something that grows from playing and not rng $ throwen at it.

Hell make Lil legend skins for extra revenue. Halloween is just around the corner.

Riot can have Lil legends be a alternative stream of income with out making the entire thing free with out the RNG. If this comes as a higher RP to it, I feel its a fair trade off over the # of rolls needed to get what you like from RNG.

haaaaaaalp1 votes

[{quoted}](name=Kai Guy,realm=NA,application-id=RaE1aOE7,discussion-id=96mFEwIq,comment-id=0002000000000000,timestamp=2019-09-06T17:30:18.488+0000)

Then sell them like skins + chromas and have the level be something that grows from playing and not rng $ throwen at it.

Hell make Lil legend skins for extra revenue. Halloween is just around the corner.

Riot can have Lil legends be a alternative stream of income with out making the entire thing free with out the RNG. If this comes as a higher RP to it, I feel its a fair trade off over the # of rolls needed to get what you like from RNG.

What will that accomplish? All you will do is get the community to get greedier and ask for more free stuff next month. We went though this when riot started to give out skins for free. The community cannot be trusted to act rationally when it comes to anything related to money. Remember, these are the same idiots who convinced themselves riot was being greedy for NOT trying to take back gemstones they accidentally gave away.

Just keep little legends behind a pay wall and avoid all of the headache.

Kai Guy1 votes

I don't mind the paywall, imo cosmetic in nature so that's fine. I just don't want it to be a RNG paywall. I strongly dislike that.

Idiots in the community will always be idiots in the community. Customer service jobs generate misanthropes for a reason. You know how may folks think food profit margins should only be at 50% of the products ingredient cost? One misfire and your in debut cuz your overheads not being covered. Tell some one an appetizer on the menu has 85% profit margin and man folks get tilted.

End of the day most people only want what benefits themselves.

haaaaaaalp1 votes

[{quoted}](name=Kai Guy,realm=NA,application-id=RaE1aOE7,discussion-id=96mFEwIq,comment-id=000200000000000000000000,timestamp=2019-09-07T05:09:10.031+0000)

I don't mind the paywall, imo cosmetic in nature so that's fine. I just don't want it to be a RNG paywall. I strongly dislike that.

i guess that is just down to preference. I prefer a lower price point with rng as opposed to a higher one although I don't mind one way or the other.

Just keep cosmetics paid content so we don't have to deal with idiots qqing about not getting enough free stuff every time daily missions change or crap like that.

Shieda Kayn7 votes

{quoted}

They will until riot stops supporting it due to not generating enough money from little legends.

Realistically, the best thing for tft is to keep gameplay fully free and little legends fully paid content. Look at what happened with skins when riot moved away from fully paid content. The community just got greedier and greedier over time and expect more and more cosmetic content to be free. Giving the community free content paradoxically ended up being worse than simply keeping it behind a pay wall.

Little legends are a small enough cosmetic feature that I don't think most tft players care if they are free and the headache of trying to make them partially free is simply not worth the trade off.

The problem isn't that they're paid, it's that one has to gamble for them

Kai Guy3 votes

^ This

Jennifer4201 votes

what youre saying "add exp to little legends if you get first"

what riot reads "make it so we dont have to spent 50$ on a gamble to maybe get our little legend to 2*"

so yeah wont happen.

Kai Guy1 votes

Investors. Probably. Looking at the A+ devs players are the product not the games far to often.

Riot? Depends on the Red. My hope is there are enough of them who consider their game the product that they pay attention to opportunities to improve it.

TwitchInMyPants1 votes

Honestly I would be very down even if it takes hundreds or about 1000 games, still saves you money and they could justify giving the River Spirit some upgrades too for the free players lol. If you paid 5$ and got a legend you should be able to actually level it if they want to reward progression. The mission system drops off at a certain point and then the only reason to play the mode is for fun or LP. SR doesn't have this problem. These things are not on the quality of a 1350 skin, they shouldn't have a similar price range. And that's assuming you roll well 3 times, which there's a very good chance you won't get what you want without more money.

ExpertSockThrow1 votes

I was disappointed that the second Beta event didn't give a Little Legends selection like the first did. I strongly disagree with Riot's choice to go with surprise mechanics instead of a straightforward "buy what you want" policy like the rest of the content they sell has.

If they had a system that you could pay varying price points ( $ for *, $$ for **, $$$ for ***) or had a gradient system such that you buy the base form of the Little Legend series you want, then grind wins (4th or better) to improve their tier (with a paid option to speed it up of course) I would be fine with it. I'm not opposed to spending a little RP to get what I want! But asking me to spend money on a slot machine with no guarantees of getting what I want is ridiculous.

The worst part of all is that it only takes a few people spending a lot of money to make this system worthwhile to Riot. Less than 1% of the population can whale on it and they'll turn fabulous profits for the investors. So even if most players aren't happy about it they can just plug their ears with the cash foisted upon them by people with gambling addictions and more money than sense.

More from Teamfight Tactics

More by Kai Guy