Opinion: 3 star champs should be easier to get
So I'm talking with a buddy about why he doesn't like TFT, and he's making some good points.
Mainly, he argues that 2 star champs are basically worthless against 3 star champs. He's showing numbers and making a pretty good argument... but I'm thinking "but 3 star champs are such an investment. You have to spend so much more gold and dedicate so much of your bench to getting them, that they need to be that much better than 2 star champs to work, conceptually."
The champion frequency stats are such that 3 star champs are a crapshoot, basically. And I agree: whoever gets them starts to snowball immediately, and the only chance you have for a comeback is to get lucky enough to get some yourself before you die.
But, if this game mode wanted to lean into real competition, that could change, right? Do 3 star champs really need to be that hard to get? What if you could get a 3 star champ with 2 star champs and 1 extra guy (so 7 pieces instead of 9)? Could we nerf the stats on 3 stars to compensate and still have a fun game?
I think we could. Discuss.