What If The Randomness Of The Item System Got Removed?
Simply:
- For each minion killed, you would receive golds
- Using the golds, you could buy items, just like in Summoner's Rift
The result:
- The TFT would be less luck-dependent (hence, fairer)
- The TFT would include more strategy (spending golds on items vs rerolls vs leveling)
- Unlike the solution to set the number of dropped items to a fixed number, this solution creates more versatile gameplay