New Origin Idea

Galiö·8/27/2019, 11:34:31 PM·1 votes·824 views

Hey guys!

Since the next big changes coming is the huge item overhaul, I was thinking of another splash origin... but a anti origin one!

Wanderer: Allies start with an additional x mana and generate 5 extra mana per attack. This synergy is inactive if there are any other active Origin synergies.

(1) Start with 20 extra mana (3) Start with 40 extra mana

Possible Champions with Wanderer ideas

Taric Jax Zilean Teemo Udyr

Thoughts?

6 Comments

Ragsalot8/28/2019, 2:15:52 AM2 votes

Cool idea, in the sense of adding a different champ class set.

I feel you'd have to change the theme though, seeing as certain champs start with 100/150 mana like Shen, or Lulu starting with 40 already. Also, Seraph's embrace already boosts starting mana. And Sorcerers gain double mana, so it's a fair gain when comparing a champ with 35 mana to a champ with 150. Their mana gain is doubled, keeping their gain ratios equal. If a flat mana gain was implemented the champ with lower max mana would just ability spam before the higher mana pool-champ gets to use theirs even once.

As stated, cool idea with the addition of new champs and class set, just tweak it a bit to make it different from current existing traits. 😃

Loliver8/28/2019, 12:53:07 AM1 votes

I think this is a little underpowered. Maybe their attacks lower mana gain or double damage from abilities or something.

Red Bamba8/28/2019, 4:17:13 PM1 votes

would be OP since you need only one of them in the comp to increase streanth. the game dont need those origins and classes. we need things that you can build a comp around, its like that aurelion sol is in SS comps just to give dragon bonus to shyvana... hextach is the worst class in the game in game balace and fun way. it just a thing you must put in a comp, same as this wanderer