No.
No gunslinger, ranger items because given to certain champions or even certain origin/class group members they would make op combo. Like gunslinger vayne ranger comp, ranger rengar, etc
No wild, brawler items because same as above but champions of these groups are also cheap
No noble, void, imperial, dragon, ninja items because they have incredibly strong benefits that tied to rare units (kayle, kaisa, swain, pantheon)
No robot, exile guardian items because they are pretty much champion tied effects that would be op if given to someone else (robot mf for example)
No phantom, hextech, pirate items because they don't grant direct benefits to champion.
No elementalist items because unlike above they have bonus of extra mana, but we have sorcerers so you will only run it for golem
No shapeshifter item because it is tied to champions' nature. Like imagine shapeshifter tf who gains 10k health because he keeps drawing blue card
And that's how we unchecked all groups that don't have items