[Champion Concept] Omen, the Plague of the Void
Appearance
Omen is a lizard-like creature that has many spikes on his back and limbs. His eyes are a solid yellow and his teeth are spikes that drip venom.
Playstyle
Omen is a different kind of fighter, who relies on weakening his enemies with foreign toxins before killing them, rather than bursting them down in one go. Omen should be played as a fighter in the Top Lane or Jungle to be most effective.
Passive - Toxic Spines
Whenever an enemy champion damages Omen within melee range, he releases the Toxic Spines on his back, reducing their armor and dealing damage over time for a few seconds. Omen must then recover his spines over a period of time.
Q - Venom Glob
Omen spits a Glob of Venom in a target direction, dealing damage and slowing enemies hit for a few seconds.
W - Inject Venom
Omen leaps to a target enemy champion, injecting them with a potent venom spine. If Omen stays in range for the duration for the entirety of the venom to be injected, the enemy champion will be stunned for a short duration and take massive damage.
E - Antitoxin
Passive: Omen cannot take damage past the first tick of DoT effects unless his Spines are gone.
R - Venoshock
Passive: Enemies that Omen deals damage to with a basic ability have a stack of Void Plague applied to them, up to 10 stacks.
Active: Omen chomps a target, injecting all of his venoms at once, dealing massive true damage based on how many stacks of Void Plague the target had. If Venoshock kills the target, It's cooldown is halved.