(Fixed and Reworked) Harmony, Love's Redeemer
So, I released this champion earlier, and someone pointed out that she reminded of a character from SMITE. After I did some researching into SMITE and its characters, I saw what they were talking about, so I decided to remove Harmony and change her so that she is her own unique character. Some of the things are the same, most of the character is different (things like names, ideas, symbols, etc). The mechanics were different, but the ideas were similar, so here is the reworked and unique version of Harmony. Things are different will be italics, things are the same will not. Also, some of things I chose were just things I thought were common with the idea of love, like doves, bonds, kisses, etc.
Basics
Homeland: Mt. Targon
Friends:
, 
Rivals: N/A
Class: Support, Mage
Lane: Bottom, Support
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Abilities
Passive: Everlasting Oaths
Harmony bonds herself with a single ally champion, this champion will be affected by all of her powers in more powerful ways than her other allies. Harmony may switch who is bonded to by channeling a new bond for 1.5 seconds. Allies can become bound by the orb that lies in Harmony's inventory, which levels as Harmony levels.
Effects:
AP - 5 AP, 10 HP, 25% Mana Regeneration, and 2 gold every 10 seconds, and has 1 charge of wards.
All level 6, Harmony's orb naturally changes to have 4 charges and gold income changes to 3 every 10 seconds.
AP - Increases by 5 per level. Mana Regeneration - Increases by 2.5% per level.
Unique: Harmony gains additional gold for every time her bound ally attacks a target, and up to 50 gold for every ally and enemy champion hit by her abilities up to a total of 3 times every 25 seconds.
Effects are listed with each respective power.
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Q: The Rose's Touch
Range: 1000
Type: Skillshot w/healing and damage properties
Mana: 40/55/70/85/100
Harmony launches forth flower petals of a rose that deals 50/90/130/170/210 (+65% AP) magical damage to all enemies hit, and heals allies for 60/90/120/150/180 (+55% AP) health.
Everlasting Oaths: Passion - If Harmony's flowers hit either enemy champions, ally champions, or both, she and her bonded ally gain a shield that absorbs 50/80/110/140/170 (+55% AP) damage, for each additional champion hit after the first, the shield's strength is increased by 5/5/6/6/7%.
Cooldown: 9/8/7/6/5 seconds
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W: Charmer's Embrace
Range: 650 (cast around Harmony and bonded ally)
Type: AoE
Mana: 80 (all levels)
Harmony pulses a magical aura that charms enemies into walking towards her, or her bonded ally, depending on who hit them and damages them for 60/90/120/150/180 (+65% AP) magical damage. The charm lasts .75/.75/1/1/1.25 seconds. Her and her bonded both pulse the ability and deal separate damage.
Everlasting Oaths: Awe - If an enemy is hit by both Harmony's and her bonded ally's Charmer's Embrace they are stunned for 2 seconds.
Cooldown: 20/20/18/18/16 seconds
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E: Warmth
Range: 100
Type: Self Buff
Mana: 80 (all levels)
Passive: When her bonded ally stands near her, they are healed for 1/2/3/4/5 (+5% AP) health per second. (Only activate outside of combat for at least 2 seconds)
Active: (This disables the passive while on cd) Harmony ignites her and her bonded allies basic attacks for the next 1/1/1.25/1.25/1.5 seconds. These deal 20/25/30/35/40 (+30% AP) additional magical damage on hit.
Everlasting Oaths: Unity - When Harmony and her bonded ally attack the same target, they ignite the target for additional 30/35/40/45/50 (+25% AP) magical damage for over the next 2 seconds, this can be re-applied every time they attack the same target.
Cooldown: 15/13.5/12/10.5/9 seconds
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R: Dance of Roses
Range: 975
Type: AoE
Mana: 100
Harmony conjures a ring of rose petals to swarm a targeted area, swirling and dancing the air. Allies inside this area heal for 75/100/125 (+65% AP) health per second, and enemies are damaged for 100/125/150 (+75% AP) magical damage per second. This ability lasts 4 seconds.
Everlasting Oaths: True Love - If both Harmony and her bonded ally are present inside the ring, their healing and damage are increased by 30/40/50%
Cooldown: 140/100/60 seconds
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Lore: (Short and Sweet)
(I usually write pretty big lores... but I think it is time I write something short and sweet for a change, for those that don't enjoy really 10 pages worth of print C^:)
As it is said, Mt. Targon is the place of dreamers and idealists, a place where the sun and stars watch over the world with their beautiful gaze. But, there is another aspect of the mysterious mountain. It is the Lover's Aclove, a place where men and women alike may go and let their wishes of love be heard. All of these wishes fall on the ears of Lady Harmony, a mixture of star and sun, she stands as the mistress who blesses humankind with the gift of everlasting love.
She comes now to grace the world with her oath of undying protection from things most foul and hateful in nature.
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Artwork
Saved by Christian Rojas
I hope this fixed her! I honestly just wanted a champion that revived the theme of bonds teamwork, but was uniquely different. I made a mistake, and I will own that mistake, and hopefully this rework fixed and saved Harmony!
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Updates:
- Q: The Rose's Touch - empowered effect shifted from increased attack speed to a shield. 8/1
- Q: The Rose's Embrace - changed to Q: The Rose's Touch.
- Grammar updates where needed. 8/1
- Passive: Undying Oaths - orb damage and health buffed, rest of orb left untouched. 8/1
- Passive: Undying Oaths - orb's benefits how shared with bonded ally. 8/1
- Overall healing AP ratios reduced, damage AP ratios left untouched. 8/2
- Gold income changed to 3 every 10 seconds at level 6. 8/2