[CHAMPION CONCEPT] Jebuu, Spirit of Tranquility

Meep Man·12/6/2014, 4:43:25 AM·1 votes·381 views

BACKGROUND

Jebuu is a butterfly-like spirit that has housed itself within the Shojin Monastery (LeeSin ) in order to guide those who have done evil in their past. He is a defensive Support that deals little damage but makes up for it with incredible utility to his team through reflecting projectiles and cocooning his enemies into vulnerability. Over the course of the game, he will metamorphosis into a considerable threat for his enemies when he is paired with allies.

LORE

After traveling for many days, the man had finally made it to the monastery. He walked through the doors to see an empty room with no one inside. Not a soul was to be found. He walked into the monastery before a sudden mist flooded the room and a strange being presented itself before the man. The man could not see nor detect the spirit, so he moved onward. The spirit could not speak so it only followed him as he went through the empty room. The man felt the walls as he went through the room. Eventually he found marks carved into the wall and began to read them as he discovered that they were words. He read them in his mind.

"Those who seek power should turn back now. Those who seek strength should sit down. Those who seek wisdom have found it."

The man turned around suddenly, feeling the grasp of the spirit following him. They both faced each other before both nodding. The man sat down and listened. He listened very carefully. He could suddenly hear the drops of water from outside, dripping off of the roof onto the ground below. A mouse holding a crumb ran by just outside the door. The mouse passed by before sinking into a hole leading underground to snack on the crumb. The man continued to listen for many days until, one day, the spirit touched the man on his shoulders and they both left the monastery to go on a journey to cleanse what the man had done in his horrific past.

KIT

Jebuu, Spirit of Peace Support Secondary: Mage Health- 421 (+79 per level) Health Regen- 7.95 (+0.75 per level) Mana- 345 (+55 per level) Mana Regen- 6.0 (+0.8 per level) Armor- 22 (+3 per level) Magic Resist- 30 (+0 per level) Movement Speed- 325 Attack Damage- 48 (+3 per level) Attack Speed- 0.65 (+2% per level) Attack Range- 125 (Melee)

Passive- Ionian Peace Innate- Inner Balance: Jebuu gains 50% of his bonus health regeneration as bonus mana regeneration. Innate- Web Shield: When Jebuu takes damage that would drop him below 10% health, he instead negates all of the damage and sprays himself into a cocoon of silk, making him immune to damage for 2.5 seconds and increasing his health regeneration by 300/400/500% for 3 seconds. Upon hatching from the cocoon, surrounding enemies are stunned for 0.5 seconds and then slowed by 75% for 1 second. Immunity Static Cool Down: 150/130/110 sec. Levels: 1/7/14

Ability 1- Cleanse Impurities Active: Jebuu cleans the air in an area of all impurities, causing all enemy projectiles in the area at that moment to be destroyed and stored in a bubble. After 4/3.75/3.5/3.25/3 seconds, the bubble pops and causes the projectiles to be reflected in the opposite direction they were originally coming. All debuffs are removed from the projectiles and any damage they would do is reduced to 15/20/25/30/35%. Cost: 75/80/85/90/95 mana Cool Down: 24/22.5/21/19.5/18 sec. Range: 600 AoE Radius: 275

Ability 2- Spirit Flares Active: Jebuu 1/2/3/4/5 spirit flares to shoot out in the target direction, growing into a cone shape as more spirit flares are added. Spirit flares will pierce through allies to benefit them and enemies to hinder them. When a spirit flare touches an ally, they are shielded for 50/80/110/140/170 (+35% AP), gain 10/12.5/15/17.5/20% movement speed, and ignore unit collision for 3.5 seconds or until the shield breaks. When a spirit flare touches an enemy, they take 45/75/105/135/165 (+40% AP) magic damage and are revealed for 4 seconds. Cost: 40/50/60/70/80 mana Cool Down: 12/11/10/9/8 sec. Range: 825 Projectile Speed: 650

Ability 3- Silk Cocoon Active: Jebuu traps the target enemy in a cocoon for 1.25/1.5/1.75/2/2.25 seconds. During this time, all damage dealt to the target is delayed until they are freed, but is converted intro true damage. The target is also immune to healing and shields during the duration. Cost: 65/70/75/80/85 mana Cool Down: 16/14.5/13/11.5/10 sec. Range: 450

Ultimate- Metamorphosis of Awakening Active: Upon activation, Jebuu puts himself into his Web Shield automatically, not affecting the original web shield cool down. Once he is released, he is transformed for the remaining duration of the game, gaining benefits based on the level of Metamorphosis of Awakening. He may use this ability again to upgrade his benefits when he levels up this ability. Level 1- Spirit Releasers: Jebuu grows spirit cannons on his back, increasing his basic attack range by 425/450/475 and making him ranged. Spirit Flares now also has 50/75/100% increased range and projectile speed. Level 2- Lesser Wings of Peace: Jebuu grows spirit wings to carry him around, giving him 40/60 movement speed and allowing him to ignore unit collision. Silk Cocoon now also increases the damage of all delayed damage by 10/15%. Level 3- Greater Wings of Peace: Jebuu grows fully grown spirit wings, allowing him to ignore impassable terrain and gain 300 increased sight range. While moving over impassable terrain, Jebuu is slowed by 25% and is visible to enemies on both sides of the wall. Cleanse Impurities interrupts channels in the area and no longer removes debuffs from reflected projectiles, reducing their duration by 50% if they have duration however. Cost: 100 mana Cool Down: 145/120/95 sec.

TIPS

When Playing Against Jebuu

  • Jebuu is a squishy melee character at the beginning of the game. Take advantage of this to set him behind in gold and XP early.
  • Using projectiles that have a channel time or casting time against Jebuu is unwise since he can use Cleanse Impurities exactly when you release the projectile to send it right back at you after a delay of it's own.
  • During the late stages of a game, be careful of Jebuu since he can navigate around the map with ease. However, if you find him alone, be sure to capitalize on it since he has little damage output to protect himself with.

When Playing with Jebuu

  • When you see Jebuu cast Silk Cocoon, be sure to unload all you can onto the target cocooned during the cocoon time since the damage cannot be healed or blocked and will be converted into true damage.
  • Try to position yourself so that Jebuu can easily hit multiple enemies and allies with Spirit Flares since the spell has a huge impact on large scale fights.
  • When you see Jebuu successfully pull off a Cleanse Impurities, try to add any of your spells to the incoming onslaught about to be reflected back at the enemies.

When Playing as Jebuu

  • When you bubble a lot of enemy projectiles with Cleanse Impurities, try and cocoon an enemy who will take the brunt of attack since the reflected projectile's damage will be converted intro true damage and possibly amplified further due to upgrades from Metamorphosis of Awakening.
  • Take advantage of Level 3 Metamorphosis of Awakening to scout, ward, and navigate the map.
  • Buying a lot of health regeneration as Jebuu will allow you to use spells more often in lane so any cheap health regeneration items will have their uses doubled and allow you to dominate your lane.

POST UPDATES

12/06/14 11:49 EST

Stats

  • Base health reduced to 421 from 481
  • Reduced health per level to 79 from 89
  • Increased base health regen to 7.95 from 6.95
  • Increased health regen per level to +0.75 from +0.55
  • Increased base armor to 22 from 21
  • Decreased armor per level to 3 from 3.75
  • Reduced base attack damage to 48 from 50
  • Reduced base attack speed to 0.65 from 0.675
  • Reduced attack speed per level to 2% from 2.5% Cleanse Impurities
  • Increased the reflect delay to 4/3.75/3.5/3.25/3 seconds from 3.5/3.25/3/2.75/2.5 seconds
  • Reduced the radius of Cleanse Impurities to 275 from 450 Spirit Flares
  • Decreased the shield amount of Spirit Flares by 10 at all ranks
  • Reduced movement speed boost of Spirit Flares to 10/12.5/15/17.5/20% from 10/15/20/25/30%
  • Removed Grievous Wounds from Spirit Flares
  • Increased reveal duration of Spirit Flares to 4 seconds from 3 seconds
  • Decreased Projectile Speed to 650 from 825 Silk Cocoon
  • Removed the magic resist reduction on Silk Cocoon
  • Increased the mana cost of Silk Cocoon by 10 mana at all ranks
  • Increased the cool down of Silk Cocoon to 16/14.5/13/11.5/10 from 16/14/12/10/8 Metamorphosis of Awakening
  • While moving over impassable terrain, Jebuu is now slowed by 25%
  • Clarified Jebuu can be seen by enemies on both sides of the wall while over impassable terrain if he is within their vision
  • Enhanced Cleanse Impurities now reduced the duration of debuffs by 50%, increased from 40%
  • Added the cool down (oops) of this ability (145/120/95 seconds) to the tooltip

Thoughts on this character?

2 Comments

xayahs bich12/6/2014, 6:31:13 AM1 votes

This may be the most OP champion ever created. It has a lot of good individual concepts. But to put them all into one kit is too much. I like the passive a lot! And the ult is a really cool idea! But I don't think they will ever make a champion immune to terrain for an entire duration of a game.