Valentina, the Gunslinger
Hi everyone! I have another for you guys to read and give feedback on. Currently, my previous two March ideas have been doing pretty good. Hopefully, I can continue that with Valentina. Anyways, let's do this!
Basics
Homeland: Zaun
Friends:
,
Rivals:
Class: Marksman
Lane: Bottom (Off-meta tank killer {that means top})
Powers
Passive: Bloody Mess
Valentina is a master marksman. The further out Valentina stands, the more damage she deals. 2.5% extra damage per 100 range.
Q: Quick Shot
Range: 1000
Mana: 45/50/55/60/65
Valentina fires two shots rapidly from her pistols in a line. The bullets deal 25/50/75/100/125 (+ 20% AD + 5% AP). If Double Up kills a unit, it refunds the mana spent.
Cool down: 7/6/5/4/3
W: Deathblow
Range: 750
Mana: 45/55/65/75/85
Valentina throws out a knife in a targeted direction. If the knife hits someone facing her, they are dealt bleeding damage that deals 3/3.5/4/4.5/5% of their max health as damage. If the knife hits someone facing away from her, they are slowed by 20/25/30/35/40%. The knife deals 55/75/95/105/125 (+ 45% AD and 5% AP).
Cool down: 8/7/6/5/4
E: Toxic Grenade
Range: 750 (throw), Range: 520 (explosive)
Valentina throws out a compact toxic grenade. This grenade fumes hits a circular area dealing 50/90/130/170/210 (+ 0 AD and 45% AP) magical damage. The fumes stay for another 1 second dealing 20/25/30/35/40 (+ 0% AD and 15% AP) magical damage per .5 seconds.
Cool down: 10/9/8/7/6 seconds
R: Name is a WIP
Range: (matches her attack range) 650
Valentina has the ability to purchase bullet types from the store. These bullets have varying effects based on the type purchased. These can be changed at any time at the store. Also, this power doesn't reset if you buy different bullets while on cool down.
Bullet types:
Light-weight: Valentina gains increased attack speed while using this bullet.
Tracking: Valentina gains constant sight of the target and the area around them.
Freezing: Valentina gains 30/35/40 lethality.
Shocking: Valentina gains a % chance to stun someone with these bullets. The stuns lasts .75/1/1.25 seconds.
The ability lasts 2/2.5/3 seconds.
This art is now my own work. I will look for proper credits. This is just used for visuals. Only difference would be that my idea of her has longer hair.
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Shouldn't using a second pistol only increase her AS or her Damage and not both?
, can carry shield the size of walls
or run around with a cannon all day, while being smaller
, being able to wield a machine gun doesn't really seem that strange in comparison.
People in Valeron are already capable of incredible strength and Jinxs unique coloration might also be the result of some Zaunite chemical that didn't only alter her appearence (think Joker).
If a action hero is able to wield a machine gun in one hand you can easily accept that, but once he pulls out a gun that somehow has more impact after it travelled some distance the willing suspension of disbelief gets stretched.