【All-Lanes Champion】Demolisher - Gehry

TwoGaysOneNight·11/4/2015, 3:33:55 PM·4 votes·494 views

Roles: Marksman, Mage Lanes: mid,ad,sup,jg,top Movement speed: 325 Attack range: 600


Passive: Demolish Gehry's basic attack deal 140% Attack Damage physical damage to enemy buildings.


Q: Recapture Gehry Fires a bolt that knocks back target enemy and deals 40/80/120/160/200 (+100% Attack Damage) physical damage. This abilities can knock back enemy into cage. Gehry charges a new bolt every 15 seconds and can hold 2 charges at once.

CD: 1 second Cost: 1 charge + 60 mana Range: 700


W: Subsidence After 3 seconds delay, Gehry sinks the enemies who are on a specific area into ground for 2.25 seconds and deals 100/150/200/250/300 (+100% Ability Power) magic damage to the enemy.

CD: 18/17/16/15/14 seconds Cost: 80/85/90/95/100 mana Range: 700

E: Capture After a 0.5 second delay, Gehry build up a fire cage for 5 seconds, dealing 21/32/43/54/65 (+0.2 Ability Power) magic damage every second.

CD: 20/19/18/17/16 seconds Cost: 90/100/110/120/130 mana Range: 700


R: Limitless Demolish Gehry slams the ground, knocking up enemies nearby and in a line in front of him. Enemies hit take 300/450/600 (+100% Ability Power) magic damage. This ability can break up the map terrain.

CD: 200/180/160 seconds Cost: 200 mana **Range:**1250

1 Comments

007DAMN00711/6/2015, 8:58:17 AM1 votes

i like it but too much ad scaling like MonkeyKing