【Champion Concept】Wild Hunter - Tim
Roles: Fighter, Marksman Lanes: jg, ad, sup Weapon: Sniper Rifle, Sword Movement speed: 345 Attack range: Depending on W: Double Weapon
Passive: Perspective Tim's sight range will not be affected by terrains and enemy abilities. Additionally, gains 25% additional sight range as 18 level.
Q: Slaughter Tim gains 40/55/70/85/100% Attack Speed and 15/20/25/30/35% Movement Speed for 6 seconds.
CD: 15 seconds Cost: 50 mana
W: Double Weapon Sniper Rifle: Attack range: 1100/1200/1300/1400/1500 (Other enemies can intercept basic attacks without 650 range radius) Attack Damage: 100% Remarks: when basic attacks without 650 range radius, reducing 0 to 60% Attack Speed and 0 to 35% Attack Damage (Farest enemy attacks take the least attack speed and attack damage)
Sword: Attack range: 125/135/145/155/165 Attack Damage: 110/115/120/125/130%
CD: 1 seconds Cost: No Cost
E: Come & Go Tim dashes rapidly toward a target location. Can only be cast for crossing terrain. The next basic attack within 6 seconds deals 160/170/180/190/200% total Attack Damage physical damage.
CD: 8/7/6/5/4 seconds Cost: 5% Max Health, 40 mana Range: 450
R: Death Net Tim lays an invisible net and locates a dragging destination lasting up to 5 minutes. If an enemy steps on net, takes 150/250/350 (+100% Attack Damage) physical damage and be dragging to specific location. Additionally, preventing target's attacks and movement for 1.5 seconds.
CD: 30 seconds Cost: 100 mana Range: 850